"refactor(vscode): 移除项目中的VSCode特定GOROOT配置"

This commit is contained in:
1
2025-07-25 06:22:16 +00:00
parent 7a0d6d9556
commit 43dc9394c5
7 changed files with 68 additions and 67 deletions

View File

@@ -1,64 +1,42 @@
package utils
import (
"fmt"
"sync"
"sync"
)
// 定义一个泛型的 SyncMap支持任意类型的键和值
type SyncMap[K comparable, V any] struct {
m sync.Map
m sync.Map
}
// 设置键值对
func (sm *SyncMap[K, V]) Store(key K, value V) {
sm.m.Store(key, value)
sm.m.Store(key, value)
}
func (sm *SyncMap[K, V]) LoadOrStore(key K, value V) (V, bool) {
val, ok := sm.m.LoadOrStore(key, value)
return val.(V), ok
}
// 获取键对应的值
func (sm *SyncMap[K, V]) Load(key K) (V, bool) {
val, ok := sm.m.Load(key)
if ok {
return val.(V), true
}
var zeroValue V
return zeroValue, false
val, ok := sm.m.Load(key)
if ok {
return val.(V), true
}
var zeroValue V
return zeroValue, false
}
// 删除键值对
func (sm *SyncMap[K, V]) Delete(key K) {
sm.m.Delete(key)
sm.m.Delete(key)
}
// 遍历所有键值对
func (sm *SyncMap[K, V]) Range(f func(key K, value V) bool) {
sm.m.Range(func(key, value any) bool {
return f(key.(K), value.(V))
})
sm.m.Range(func(key, value any) bool {
return f(key.(K), value.(V))
})
}
func main() {
// 使用 SyncMap 存储字符串 -> int 类型的键值对
sm1 := &SyncMap[string, int]{}
sm1.Store("apple", 5)
sm1.Store("banana", 10)
// 加载并打印值
if value, ok := sm1.Load("apple"); ok {
fmt.Println("apple:", value)
}
if value, ok := sm1.Load("banana"); ok {
fmt.Println("banana:", value)
}
// 使用 SyncMap 存储 int -> string 类型的键值对
sm2 := &SyncMap[int, string]{}
sm2.Store(1, "one")
sm2.Store(2, "two")
// 遍历所有键值对
sm2.Range(func(key int, value string) bool {
fmt.Printf("%d: %s\n", key, value)
return true
})
}