diff --git a/common/socket/ServerEvent.go b/common/socket/ServerEvent.go index 45fcbbb2..aac33ca3 100644 --- a/common/socket/ServerEvent.go +++ b/common/socket/ServerEvent.go @@ -74,6 +74,7 @@ func (s *Server) OnClose(c gnet.Conn, err error) (action gnet.Action) { //logging.Infof("conn[%v] disconnected", c.RemoteAddr().String()) v, _ := c.Context().(*player.ClientData) + v.LF.Close() if v.Player != nil { v.Player.Save() //保存玩家数据