```
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fix(game): 修复扭蛋游戏物品数量检查类型错误

- 将egg game play中的物品数量比较从uint32改为int32类型
- 修改Item模型中ItemCnt字段类型为int32
- 更新CheakItem方法返回类型为int32
- 移除item service中多余的空行
```
This commit is contained in:
昔念
2026-02-04 00:25:41 +08:00
parent 76ee66f616
commit 40057b698d
3 changed files with 4 additions and 4 deletions

View File

@@ -21,7 +21,7 @@ func (s *ItemService) Get(min, max uint32) []model.Item {
}
func (s *ItemService) UPDATE(id uint32, count int) {
if cool.Config.ServerInfo.IsVip != 0 && count < 0 {
return
}
m := s.TestModel(s.Model)
@@ -45,7 +45,7 @@ func (s *ItemService) UPDATE(id uint32, count int) {
}
func (s *ItemService) CheakItem(id uint32) uint32 {
func (s *ItemService) CheakItem(id uint32) int32 {
var ttt model.Item
m := s.TestModel(s.Model)