```
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fix(game): 修复扭蛋游戏物品数量检查类型错误

- 将egg game play中的物品数量比较从uint32改为int32类型
- 修改Item模型中ItemCnt字段类型为int32
- 更新CheakItem方法返回类型为int32
- 移除item service中多余的空行
```
This commit is contained in:
昔念
2026-02-04 00:25:41 +08:00
parent 76ee66f616
commit 40057b698d
3 changed files with 4 additions and 4 deletions

View File

@@ -21,7 +21,7 @@ func (h Controller) EggGamePlay(data1 *egg.C2S_EGG_GAME_PLAY, c *player.Player)
data1.EggNum = 10
}
r := c.Service.Item.CheakItem(400501)
if r < uint32(data1.EggNum) {
if r < int32(data1.EggNum) {
return nil, errorcode.ErrorCode(errorcode.ErrorCodes.ErrGachaTicketsInsufficient)
}