refactor(fight): 重构效果节点继承体系并完善Effect1实现
This commit is contained in:
@@ -1,18 +1,18 @@
|
||||
package node
|
||||
|
||||
// 堆叠(Stack)相关触发
|
||||
func (this *Node) OnStackBefore() bool {
|
||||
func (this *EffectNode) OnStackBefore() bool {
|
||||
panic("not implemented") // TODO: Implement
|
||||
}
|
||||
|
||||
func (this *Node) OnStack() bool {
|
||||
func (this *EffectNode) OnStack() bool {
|
||||
panic("not implemented") // TODO: Implement
|
||||
}
|
||||
|
||||
func (this *Node) OnBeforeConsumeStack() bool {
|
||||
func (this *EffectNode) OnBeforeConsumeStack() bool {
|
||||
panic("not implemented") // TODO: Implement
|
||||
}
|
||||
|
||||
func (this *Node) OnConsumeStack() bool {
|
||||
func (this *EffectNode) OnConsumeStack() bool {
|
||||
panic("not implemented") // TODO: Implement
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user