feat(boss-fight): 调整宠物战斗奖励逻辑 修复闪亮怪物奖励物品的位置,将奖励物品发放逻辑从条件判断前移到判断后, 确保只有符合条件的玩家才能获得玄铁奖励。 fix(player-energy): 修复能量时间消耗问题 注释掉EnergyTime的自动减1逻辑,避免玩家能量值异常减少。 refactor(shop-config): 优化商店查询配置 移除商品名称字段查询,只保留remark字段作为关键词搜索, 简化商品表的SELECT语句,提高查询效率。 ```
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@@ -23,11 +23,11 @@ func NewShopService() *ShopService {
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{"is_enable", 1, true},
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}
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},
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Select: "product_id,product_name,seerdou_price,jindou_price,remark",
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Select: "product_id,seerdou_price,jindou_price,remark",
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},
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PageQueryOp: &cool.QueryOp{
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KeyWordField: []string{"desc", "product_name"},
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KeyWordField: []string{"remark"},
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},
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},
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}
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