refactor(common/cool/coolconfig): 修改RPC配置字段类型

将RPC字段从uint16类型更改为string类型的Address字段,
以支持更灵活的地址配置。同时更新了配置初始化逻辑,
从server.rpc改为server.address作为配置键。
```
This commit is contained in:
昔念
2026-01-25 03:40:29 +08:00
parent 392061df04
commit 32f57732fe
20 changed files with 166 additions and 196 deletions

View File

@@ -4,6 +4,8 @@ import (
"blazing/logic/service/fight/info"
"blazing/logic/service/fight/input"
"blazing/logic/service/fight/node"
"github.com/alpacahq/alpacadecimal"
)
// 可以抵挡n点伤害
@@ -20,16 +22,17 @@ func (e *Effect49) DamageSubEx(t *info.DamageZone) bool {
if e.Ctx().SkillEntity.Category() == info.Category.STATUS {
return true
}
//fmt.Println("Effect49_o", t.Damage)
if t.Type == info.DamageType.Red {
if e.Args()[0].Cmp(t.Damage) == -1 {
t.Damage = t.Damage.Sub(e.Args()[0])
}
if t.Type != info.DamageType.Red {
return true
}
//fmt.Println("Effect49_n", t.Damage)
if t.Damage.Cmp(e.Args()[0]) > -1 {
t.Damage = t.Damage.Sub(e.Args()[0])
} else {
t.Damage = alpacadecimal.Zero
}
return true
}