fix: 修复空提交问题
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@@ -77,6 +77,8 @@ func (e *EffectNode) CanStack(t ...bool) bool {
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return e.canStack
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}
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// 回合类改成int.max,然后魂印类重写切换精灵替换
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func (e *EffectNode) Duration(t ...int) int {
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if len(t) > 0 {
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e.duration = t[0]
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