feat: 添加必须道具字段
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@@ -22,6 +22,7 @@ type Event struct {
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//首发精灵判断Event
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FirstSprites []int32 `gorm:"type:int[];comment:'首发精灵判断'" json:"first_sprites"`
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MustTask []int32 `gorm:"type:int[];comment:'必须任务'" json:"must_task"`
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MustItem []int32 `gorm:"type:int[];comment:'必须道具'" json:"must_item"`
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}
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// MapPit 地图坑位核心配置模型(参照MonsterRefresh实现风格)
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