fix: 修复空提交问题
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@@ -37,6 +37,8 @@ func (f *baseplayer) SetFightC(ff common.FightI) {
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f.FightC = ff
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}
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func (f *baseplayer) QuitFight() {
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//将战斗标记设置为0 这里的标记是
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atomic.StoreUint32(&f.canFight, 0)
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