fix: 修复空提交问题

This commit is contained in:
1
2025-11-23 23:38:03 +00:00
parent aa4574b5eb
commit 240c349b8a
45 changed files with 113 additions and 4438 deletions

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@@ -2,13 +2,13 @@ package share
import (
"context"
"math/rand"
"time"
"blazing/cool"
"github.com/gogf/gf/v2/os/gctx"
"github.com/gogf/gf/v2/util/gconv"
"github.com/gogf/gf/v2/util/grand"
)
// newSessionStore 创建会话缓存实例
@@ -94,8 +94,8 @@ func (m *sessionManager) UserOnlineExists(userID uint32) (bool, error) {
// generate6DigitCode 生成6位数字注册码100000-999999
func (m *sessionManager) generate6DigitCode() int {
// 初始化随机数生成器(确保每次调用生成不同序列)
r := rand.New(rand.NewSource(time.Now().UnixNano()))
return r.Intn(900000) + 100000
return grand.Intn(900000) + 100000
}
// SaveEmailCode 生成并保存邮件注册码(返回生成的验证码,支持设置过期时间)

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@@ -1,13 +0,0 @@
# Each line is a file pattern followed by one or more owners.
# More on CODEOWNERS files: https://help.github.com/en/github/creating-cloning-and-archiving-repositories/about-code-owners
# Default owner
* @hashicorp/team-ip-compliance @hashicorp/raft-force
# Add override rules below. Each line is a file/folder pattern followed by one or more owners.
# Being an owner means those groups or individuals will be added as reviewers to PRs affecting
# those areas of the code.
# Examples:
# /docs/ @docs-team
# *.js @js-team
# *.go @go-team

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@@ -1,36 +0,0 @@
# Copyright (c) HashiCorp, Inc.
# SPDX-License-Identifier: MPL-2.0
version: 2
updates:
- package-ecosystem: "github-actions"
directory: "/"
schedule:
interval: "weekly"
day: "sunday"
commit-message:
prefix: "[chore] : "
groups:
actions:
patterns:
- "*"
- package-ecosystem: "gomod"
directories:
- "/"
- "/arc"
schedule:
interval: "weekly"
day: "sunday"
commit-message:
prefix: "[chore] : "
groups:
go:
patterns:
- "*"
applies-to: "version-updates"
go-security:
patterns:
- "*"
applies-to: "security-updates"

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@@ -1,12 +0,0 @@
<!-- heimdall_github_prtemplate:grc-pci_dss-2024-01-05 -->
## Description
<!-- Provide a summary of what the PR does and why it is being submitted. -->
## Related Issue
<!-- If this PR is linked to any issue, provide the issue number or description here. Any related JIRA tickets can also be added here. -->
## How Has This Been Tested?
<!-- Describe how the changes have been tested. Provide test instructions or details. -->

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@@ -1,52 +0,0 @@
name: build
on:
push:
branches: [main]
tags: ["*"]
pull_request:
branches: [main]
jobs:
build:
runs-on: ubuntu-latest
steps:
- name: set up go 1.19
uses: actions/setup-go@44694675825211faa026b3c33043df3e48a5fa00 # v6.0.0
with:
go-version: 1.19
id: go
- name: checkout
uses: actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v5.0.0
- name: build, test and generate coverage report
run: |
go test -timeout=60s -race -v ./... -coverprofile=coverage.out
go build -race ./...
- name: build and test ARC
working-directory: ./arc
run: |
go test -timeout=60s -race
go build -race
- name: Upload the coverage report
uses: actions/upload-artifact@330a01c490aca151604b8cf639adc76d48f6c5d4 # v5.0.0
with:
path: coverage.out
name: Coverage-report
- name: Display the coverage report
run: go tool cover -func=coverage.out
- name: install golangci-lint
run: curl -sfL https://raw.githubusercontent.com/golangci/golangci-lint/master/install.sh| sh -s -- -b $GITHUB_WORKSPACE v1.53.3
- name: run golangci-lint
run: $GITHUB_WORKSPACE/golangci-lint run --out-format=github-actions ./... ./simplelru/... ./expirable/...
- name: run golangci-lint on ARC
working-directory: ./arc
run: $GITHUB_WORKSPACE/golangci-lint run --out-format=github-actions ./...

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@@ -1,20 +0,0 @@
name: Two-Stage PR Review Process
on:
pull_request:
types: [opened, synchronize, reopened, labeled, unlabeled, ready_for_review, converted_to_draft]
pull_request_review:
types: [submitted]
jobs:
manage-pr-status:
runs-on: ubuntu-latest
permissions:
pull-requests: write
contents: write
steps:
- name: Checkout code
uses: actions/checkout@08c6903cd8c0fde910a37f88322edcfb5dd907a8 # v4.0.0
- name: Two stage PR review
uses: hashicorp/two-stage-pr-approval@v0.1.0

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@@ -1 +0,0 @@
1.19

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@@ -1,46 +0,0 @@
# Copyright IBM Corp. 2014, 2025
# SPDX-License-Identifier: MPL-2.0
linters:
fast: false
disable-all: true
enable:
- revive
- megacheck
- govet
- unconvert
- gas
- gocyclo
- dupl
- misspell
- unparam
- unused
- typecheck
- ineffassign
# - stylecheck
- exportloopref
- gocritic
- nakedret
- gosimple
- prealloc
# golangci-lint configuration file
linters-settings:
revive:
ignore-generated-header: true
severity: warning
rules:
- name: package-comments
severity: warning
disabled: true
- name: exported
severity: warning
disabled: false
arguments: ["checkPrivateReceivers", "disableStutteringCheck"]
issues:
exclude-use-default: false
exclude-rules:
- path: _test\.go
linters:
- dupl

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@@ -1,272 +0,0 @@
// Copyright IBM Corp. 2014, 2025
// SPDX-License-Identifier: MPL-2.0
package lru
import (
"errors"
"sync"
"github.com/hashicorp/golang-lru/v2/simplelru"
)
const (
// Default2QRecentRatio is the ratio of the 2Q cache dedicated
// to recently added entries that have only been accessed once.
Default2QRecentRatio = 0.25
// Default2QGhostEntries is the default ratio of ghost
// entries kept to track entries recently evicted
Default2QGhostEntries = 0.50
)
// TwoQueueCache is a thread-safe fixed size 2Q cache.
// 2Q is an enhancement over the standard LRU cache
// in that it tracks both frequently and recently used
// entries separately. This avoids a burst in access to new
// entries from evicting frequently used entries. It adds some
// additional tracking overhead to the standard LRU cache, and is
// computationally about 2x the cost, and adds some metadata over
// head. The ARCCache is similar, but does not require setting any
// parameters.
type TwoQueueCache[K comparable, V any] struct {
size int
recentSize int
recentRatio float64
ghostRatio float64
recent simplelru.LRUCache[K, V]
frequent simplelru.LRUCache[K, V]
recentEvict simplelru.LRUCache[K, struct{}]
lock sync.RWMutex
}
// New2Q creates a new TwoQueueCache using the default
// values for the parameters.
func New2Q[K comparable, V any](size int) (*TwoQueueCache[K, V], error) {
return New2QParams[K, V](size, Default2QRecentRatio, Default2QGhostEntries)
}
// New2QParams creates a new TwoQueueCache using the provided
// parameter values.
func New2QParams[K comparable, V any](size int, recentRatio, ghostRatio float64) (*TwoQueueCache[K, V], error) {
if size <= 0 {
return nil, errors.New("invalid size")
}
if recentRatio < 0.0 || recentRatio > 1.0 {
return nil, errors.New("invalid recent ratio")
}
if ghostRatio < 0.0 || ghostRatio > 1.0 {
return nil, errors.New("invalid ghost ratio")
}
// Determine the sub-sizes
recentSize := int(float64(size) * recentRatio)
evictSize := int(float64(size) * ghostRatio)
// Allocate the LRUs
recent, err := simplelru.NewLRU[K, V](size, nil)
if err != nil {
return nil, err
}
frequent, err := simplelru.NewLRU[K, V](size, nil)
if err != nil {
return nil, err
}
recentEvict, err := simplelru.NewLRU[K, struct{}](evictSize, nil)
if err != nil {
return nil, err
}
// Initialize the cache
c := &TwoQueueCache[K, V]{
size: size,
recentSize: recentSize,
recentRatio: recentRatio,
ghostRatio: ghostRatio,
recent: recent,
frequent: frequent,
recentEvict: recentEvict,
}
return c, nil
}
// Get looks up a key's value from the cache.
func (c *TwoQueueCache[K, V]) Get(key K) (value V, ok bool) {
c.lock.Lock()
defer c.lock.Unlock()
// Check if this is a frequent value
if val, ok := c.frequent.Get(key); ok {
return val, ok
}
// If the value is contained in recent, then we
// promote it to frequent
if val, ok := c.recent.Peek(key); ok {
c.recent.Remove(key)
c.frequent.Add(key, val)
return val, ok
}
// No hit
return
}
// Add adds a value to the cache.
func (c *TwoQueueCache[K, V]) Add(key K, value V) {
c.lock.Lock()
defer c.lock.Unlock()
// Check if the value is frequently used already,
// and just update the value
if c.frequent.Contains(key) {
c.frequent.Add(key, value)
return
}
// Check if the value is recently used, and promote
// the value into the frequent list
if c.recent.Contains(key) {
c.recent.Remove(key)
c.frequent.Add(key, value)
return
}
// If the value was recently evicted, add it to the
// frequently used list
if c.recentEvict.Contains(key) {
c.ensureSpace(true)
c.recentEvict.Remove(key)
c.frequent.Add(key, value)
return
}
// Add to the recently seen list
c.ensureSpace(false)
c.recent.Add(key, value)
}
// ensureSpace is used to ensure we have space in the cache
func (c *TwoQueueCache[K, V]) ensureSpace(recentEvict bool) {
// If we have space, nothing to do
recentLen := c.recent.Len()
freqLen := c.frequent.Len()
if recentLen+freqLen < c.size {
return
}
// If the recent buffer is larger than
// the target, evict from there
if recentLen > 0 && (recentLen > c.recentSize || (recentLen == c.recentSize && !recentEvict)) {
k, _, _ := c.recent.RemoveOldest()
c.recentEvict.Add(k, struct{}{})
return
}
// Remove from the frequent list otherwise
c.frequent.RemoveOldest()
}
// Len returns the number of items in the cache.
func (c *TwoQueueCache[K, V]) Len() int {
c.lock.RLock()
defer c.lock.RUnlock()
return c.recent.Len() + c.frequent.Len()
}
// Cap returns the capacity of the cache
func (c *TwoQueueCache[K, V]) Cap() int {
return c.size
}
// Resize changes the cache size.
func (c *TwoQueueCache[K, V]) Resize(size int) (evicted int) {
c.lock.Lock()
defer c.lock.Unlock()
// Recalculate the sub-sizes
recentSize := int(float64(size) * c.recentRatio)
evictSize := int(float64(size) * c.ghostRatio)
c.size = size
c.recentSize = recentSize
// ensureSpace
diff := c.recent.Len() + c.frequent.Len() - size
if diff < 0 {
diff = 0
}
for i := 0; i < diff; i++ {
c.ensureSpace(true)
}
// Reallocate the LRUs
c.recent.Resize(size)
c.frequent.Resize(size)
c.recentEvict.Resize(evictSize)
return diff
}
// Keys returns a slice of the keys in the cache.
// The frequently used keys are first in the returned slice.
func (c *TwoQueueCache[K, V]) Keys() []K {
c.lock.RLock()
defer c.lock.RUnlock()
k1 := c.frequent.Keys()
k2 := c.recent.Keys()
return append(k1, k2...)
}
// Values returns a slice of the values in the cache.
// The frequently used values are first in the returned slice.
func (c *TwoQueueCache[K, V]) Values() []V {
c.lock.RLock()
defer c.lock.RUnlock()
v1 := c.frequent.Values()
v2 := c.recent.Values()
return append(v1, v2...)
}
// Remove removes the provided key from the cache.
func (c *TwoQueueCache[K, V]) Remove(key K) {
c.lock.Lock()
defer c.lock.Unlock()
if c.frequent.Remove(key) {
return
}
if c.recent.Remove(key) {
return
}
if c.recentEvict.Remove(key) {
return
}
}
// Purge is used to completely clear the cache.
func (c *TwoQueueCache[K, V]) Purge() {
c.lock.Lock()
defer c.lock.Unlock()
c.recent.Purge()
c.frequent.Purge()
c.recentEvict.Purge()
}
// Contains is used to check if the cache contains a key
// without updating recency or frequency.
func (c *TwoQueueCache[K, V]) Contains(key K) bool {
c.lock.RLock()
defer c.lock.RUnlock()
return c.frequent.Contains(key) || c.recent.Contains(key)
}
// Peek is used to inspect the cache value of a key
// without updating recency or frequency.
func (c *TwoQueueCache[K, V]) Peek(key K) (value V, ok bool) {
c.lock.RLock()
defer c.lock.RUnlock()
if val, ok := c.frequent.Peek(key); ok {
return val, ok
}
return c.recent.Peek(key)
}

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@@ -1,378 +0,0 @@
// Copyright IBM Corp. 2014, 2025
// SPDX-License-Identifier: MPL-2.0
package lru
import (
"testing"
)
func Benchmark2Q_Rand(b *testing.B) {
l, err := New2Q[int64, int64](8192)
if err != nil {
b.Fatalf("err: %v", err)
}
trace := make([]int64, b.N*2)
for i := 0; i < b.N*2; i++ {
trace[i] = getRand(b) % 32768
}
b.ResetTimer()
var hit, miss int
for i := 0; i < 2*b.N; i++ {
if i%2 == 0 {
l.Add(trace[i], trace[i])
} else {
if _, ok := l.Get(trace[i]); ok {
hit++
} else {
miss++
}
}
}
b.Logf("hit: %d miss: %d ratio: %f", hit, miss, float64(hit)/float64(hit+miss))
}
func Benchmark2Q_Freq(b *testing.B) {
l, err := New2Q[int64, int64](8192)
if err != nil {
b.Fatalf("err: %v", err)
}
trace := make([]int64, b.N*2)
for i := 0; i < b.N*2; i++ {
if i%2 == 0 {
trace[i] = getRand(b) % 16384
} else {
trace[i] = getRand(b) % 32768
}
}
b.ResetTimer()
for i := 0; i < b.N; i++ {
l.Add(trace[i], trace[i])
}
var hit, miss int
for i := 0; i < b.N; i++ {
if _, ok := l.Get(trace[i]); ok {
hit++
} else {
miss++
}
}
b.Logf("hit: %d miss: %d ratio: %f", hit, miss, float64(hit)/float64(hit+miss))
}
func Test2Q_RandomOps(t *testing.T) {
size := 128
l, err := New2Q[int64, int64](128)
if err != nil {
t.Fatalf("err: %v", err)
}
n := 200000
for i := 0; i < n; i++ {
key := getRand(t) % 512
r := getRand(t)
switch r % 3 {
case 0:
l.Add(key, key)
case 1:
l.Get(key)
case 2:
l.Remove(key)
}
if l.recent.Len()+l.frequent.Len() > size {
t.Fatalf("bad: recent: %d freq: %d",
l.recent.Len(), l.frequent.Len())
}
}
}
func Test2Q_Get_RecentToFrequent(t *testing.T) {
l, err := New2Q[int, int](128)
if err != nil {
t.Fatalf("err: %v", err)
}
// Touch all the entries, should be in t1
for i := 0; i < 128; i++ {
l.Add(i, i)
}
if n := l.recent.Len(); n != 128 {
t.Fatalf("bad: %d", n)
}
if n := l.frequent.Len(); n != 0 {
t.Fatalf("bad: %d", n)
}
// Get should upgrade to t2
for i := 0; i < 128; i++ {
if _, ok := l.Get(i); !ok {
t.Fatalf("missing: %d", i)
}
}
if n := l.recent.Len(); n != 0 {
t.Fatalf("bad: %d", n)
}
if n := l.frequent.Len(); n != 128 {
t.Fatalf("bad: %d", n)
}
// Get be from t2
for i := 0; i < 128; i++ {
if _, ok := l.Get(i); !ok {
t.Fatalf("missing: %d", i)
}
}
if n := l.recent.Len(); n != 0 {
t.Fatalf("bad: %d", n)
}
if n := l.frequent.Len(); n != 128 {
t.Fatalf("bad: %d", n)
}
}
func Test2Q_Add_RecentToFrequent(t *testing.T) {
l, err := New2Q[int, int](128)
if err != nil {
t.Fatalf("err: %v", err)
}
// Add initially to recent
l.Add(1, 1)
if n := l.recent.Len(); n != 1 {
t.Fatalf("bad: %d", n)
}
if n := l.frequent.Len(); n != 0 {
t.Fatalf("bad: %d", n)
}
// Add should upgrade to frequent
l.Add(1, 1)
if n := l.recent.Len(); n != 0 {
t.Fatalf("bad: %d", n)
}
if n := l.frequent.Len(); n != 1 {
t.Fatalf("bad: %d", n)
}
// Add should remain in frequent
l.Add(1, 1)
if n := l.recent.Len(); n != 0 {
t.Fatalf("bad: %d", n)
}
if n := l.frequent.Len(); n != 1 {
t.Fatalf("bad: %d", n)
}
}
func Test2Q_Add_RecentEvict(t *testing.T) {
l, err := New2Q[int, int](4)
if err != nil {
t.Fatalf("err: %v", err)
}
// Add 1,2,3,4,5 -> Evict 1
l.Add(1, 1)
l.Add(2, 2)
l.Add(3, 3)
l.Add(4, 4)
l.Add(5, 5)
if n := l.recent.Len(); n != 4 {
t.Fatalf("bad: %d", n)
}
if n := l.recentEvict.Len(); n != 1 {
t.Fatalf("bad: %d", n)
}
if n := l.frequent.Len(); n != 0 {
t.Fatalf("bad: %d", n)
}
// Pull in the recently evicted
l.Add(1, 1)
if n := l.recent.Len(); n != 3 {
t.Fatalf("bad: %d", n)
}
if n := l.recentEvict.Len(); n != 1 {
t.Fatalf("bad: %d", n)
}
if n := l.frequent.Len(); n != 1 {
t.Fatalf("bad: %d", n)
}
// Add 6, should cause another recent evict
l.Add(6, 6)
if n := l.recent.Len(); n != 3 {
t.Fatalf("bad: %d", n)
}
if n := l.recentEvict.Len(); n != 2 {
t.Fatalf("bad: %d", n)
}
if n := l.frequent.Len(); n != 1 {
t.Fatalf("bad: %d", n)
}
}
func Test2Q_Resize(t *testing.T) {
l, err := New2Q[int, int](100)
if err != nil {
t.Fatalf("err: %v", err)
}
// Touch all the entries, should be in t1
for i := 0; i < 100; i++ {
l.Add(i, i)
}
evicted := l.Resize(50)
if evicted != 50 {
t.Fatalf("bad: %d", evicted)
}
if n := l.recent.Len(); n != 50 {
t.Fatalf("bad: %d", n)
}
if n := l.frequent.Len(); n != 0 {
t.Fatalf("bad: %d", n)
}
l, err = New2Q[int, int](100)
if err != nil {
t.Fatalf("err: %v", err)
}
for i := 0; i < 100; i++ {
l.Add(i, i)
}
for i := 0; i < 50; i++ {
l.Add(i, i)
}
evicted = l.Resize(50)
if evicted != 50 {
t.Fatalf("bad: %d", evicted)
}
if n := l.recent.Len(); n != 12 {
t.Fatalf("bad: %d", n)
}
if n := l.frequent.Len(); n != 38 {
t.Fatalf("bad: %d", n)
}
l, err = New2Q[int, int](100)
if err != nil {
t.Fatalf("err: %v", err)
}
for i := 0; i < 100; i++ {
l.Add(i, i)
l.Add(i, i)
}
evicted = l.Resize(50)
if evicted != 50 {
t.Fatalf("bad: %d", evicted)
}
if n := l.recent.Len(); n != 0 {
t.Fatalf("bad: %d", n)
}
if n := l.frequent.Len(); n != 50 {
t.Fatalf("bad: %d", n)
}
}
func Test2Q(t *testing.T) {
l, err := New2Q[int, int](128)
if err != nil {
t.Fatalf("err: %v", err)
}
for i := 0; i < 256; i++ {
l.Add(i, i)
}
if l.Len() != 128 {
t.Fatalf("bad len: %v", l.Len())
}
if l.Cap() != 128 {
t.Fatalf("expect %d, but %d", 128, l.Cap())
}
for i, k := range l.Keys() {
if v, ok := l.Get(k); !ok || v != k || v != i+128 {
t.Fatalf("bad key: %v", k)
}
}
for i, v := range l.Values() {
if v != i+128 {
t.Fatalf("bad key: %v", v)
}
}
for i := 0; i < 128; i++ {
if _, ok := l.Get(i); ok {
t.Fatalf("should be evicted")
}
}
for i := 128; i < 256; i++ {
if _, ok := l.Get(i); !ok {
t.Fatalf("should not be evicted")
}
}
for i := 128; i < 192; i++ {
l.Remove(i)
if _, ok := l.Get(i); ok {
t.Fatalf("should be deleted")
}
}
l.Purge()
if l.Len() != 0 {
t.Fatalf("bad len: %v", l.Len())
}
if _, ok := l.Get(200); ok {
t.Fatalf("should contain nothing")
}
}
// Test that Contains doesn't update recent-ness
func Test2Q_Contains(t *testing.T) {
l, err := New2Q[int, int](2)
if err != nil {
t.Fatalf("err: %v", err)
}
l.Add(1, 1)
l.Add(2, 2)
if !l.Contains(1) {
t.Errorf("1 should be contained")
}
l.Add(3, 3)
if l.Contains(1) {
t.Errorf("Contains should not have updated recent-ness of 1")
}
}
// Test that Peek doesn't update recent-ness
func Test2Q_Peek(t *testing.T) {
l, err := New2Q[int, int](2)
if err != nil {
t.Fatalf("err: %v", err)
}
l.Add(1, 1)
l.Add(2, 2)
if v, ok := l.Peek(1); !ok || v != 1 {
t.Errorf("1 should be set to 1: %v, %v", v, ok)
}
l.Add(3, 3)
if l.Contains(1) {
t.Errorf("should not have updated recent-ness of 1")
}
}

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@@ -1,9 +0,0 @@
## Unreleased
### Improvements
### Changes
### Fixed
### Security

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@@ -1,364 +0,0 @@
Copyright IBM Corp. 2014, 2025
Mozilla Public License, version 2.0
1. Definitions
1.1. "Contributor"
means each individual or legal entity that creates, contributes to the
creation of, or owns Covered Software.
1.2. "Contributor Version"
means the combination of the Contributions of others (if any) used by a
Contributor and that particular Contributor's Contribution.
1.3. "Contribution"
means Covered Software of a particular Contributor.
1.4. "Covered Software"
means Source Code Form to which the initial Contributor has attached the
notice in Exhibit A, the Executable Form of such Source Code Form, and
Modifications of such Source Code Form, in each case including portions
thereof.
1.5. "Incompatible With Secondary Licenses"
means
a. that the initial Contributor has attached the notice described in
Exhibit B to the Covered Software; or
b. that the Covered Software was made available under the terms of
version 1.1 or earlier of the License, but not also under the terms of
a Secondary License.
1.6. "Executable Form"
means any form of the work other than Source Code Form.
1.7. "Larger Work"
means a work that combines Covered Software with other material, in a
separate file or files, that is not Covered Software.
1.8. "License"
means this document.
1.9. "Licensable"
means having the right to grant, to the maximum extent possible, whether
at the time of the initial grant or subsequently, any and all of the
rights conveyed by this License.
1.10. "Modifications"
means any of the following:
a. any file in Source Code Form that results from an addition to,
deletion from, or modification of the contents of Covered Software; or
b. any new file in Source Code Form that contains any Covered Software.
1.11. "Patent Claims" of a Contributor
means any patent claim(s), including without limitation, method,
process, and apparatus claims, in any patent Licensable by such
Contributor that would be infringed, but for the grant of the License,
by the making, using, selling, offering for sale, having made, import,
or transfer of either its Contributions or its Contributor Version.
1.12. "Secondary License"
means either the GNU General Public License, Version 2.0, the GNU Lesser
General Public License, Version 2.1, the GNU Affero General Public
License, Version 3.0, or any later versions of those licenses.
1.13. "Source Code Form"
means the form of the work preferred for making modifications.
1.14. "You" (or "Your")
means an individual or a legal entity exercising rights under this
License. For legal entities, "You" includes any entity that controls, is
controlled by, or is under common control with You. For purposes of this
definition, "control" means (a) the power, direct or indirect, to cause
the direction or management of such entity, whether by contract or
otherwise, or (b) ownership of more than fifty percent (50%) of the
outstanding shares or beneficial ownership of such entity.
2. License Grants and Conditions
2.1. Grants
Each Contributor hereby grants You a world-wide, royalty-free,
non-exclusive license:
a. under intellectual property rights (other than patent or trademark)
Licensable by such Contributor to use, reproduce, make available,
modify, display, perform, distribute, and otherwise exploit its
Contributions, either on an unmodified basis, with Modifications, or
as part of a Larger Work; and
b. under Patent Claims of such Contributor to make, use, sell, offer for
sale, have made, import, and otherwise transfer either its
Contributions or its Contributor Version.
2.2. Effective Date
The licenses granted in Section 2.1 with respect to any Contribution
become effective for each Contribution on the date the Contributor first
distributes such Contribution.
2.3. Limitations on Grant Scope
The licenses granted in this Section 2 are the only rights granted under
this License. No additional rights or licenses will be implied from the
distribution or licensing of Covered Software under this License.
Notwithstanding Section 2.1(b) above, no patent license is granted by a
Contributor:
a. for any code that a Contributor has removed from Covered Software; or
b. for infringements caused by: (i) Your and any other third party's
modifications of Covered Software, or (ii) the combination of its
Contributions with other software (except as part of its Contributor
Version); or
c. under Patent Claims infringed by Covered Software in the absence of
its Contributions.
This License does not grant any rights in the trademarks, service marks,
or logos of any Contributor (except as may be necessary to comply with
the notice requirements in Section 3.4).
2.4. Subsequent Licenses
No Contributor makes additional grants as a result of Your choice to
distribute the Covered Software under a subsequent version of this
License (see Section 10.2) or under the terms of a Secondary License (if
permitted under the terms of Section 3.3).
2.5. Representation
Each Contributor represents that the Contributor believes its
Contributions are its original creation(s) or it has sufficient rights to
grant the rights to its Contributions conveyed by this License.
2.6. Fair Use
This License is not intended to limit any rights You have under
applicable copyright doctrines of fair use, fair dealing, or other
equivalents.
2.7. Conditions
Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted in
Section 2.1.
3. Responsibilities
3.1. Distribution of Source Form
All distribution of Covered Software in Source Code Form, including any
Modifications that You create or to which You contribute, must be under
the terms of this License. You must inform recipients that the Source
Code Form of the Covered Software is governed by the terms of this
License, and how they can obtain a copy of this License. You may not
attempt to alter or restrict the recipients' rights in the Source Code
Form.
3.2. Distribution of Executable Form
If You distribute Covered Software in Executable Form then:
a. such Covered Software must also be made available in Source Code Form,
as described in Section 3.1, and You must inform recipients of the
Executable Form how they can obtain a copy of such Source Code Form by
reasonable means in a timely manner, at a charge no more than the cost
of distribution to the recipient; and
b. You may distribute such Executable Form under the terms of this
License, or sublicense it under different terms, provided that the
license for the Executable Form does not attempt to limit or alter the
recipients' rights in the Source Code Form under this License.
3.3. Distribution of a Larger Work
You may create and distribute a Larger Work under terms of Your choice,
provided that You also comply with the requirements of this License for
the Covered Software. If the Larger Work is a combination of Covered
Software with a work governed by one or more Secondary Licenses, and the
Covered Software is not Incompatible With Secondary Licenses, this
License permits You to additionally distribute such Covered Software
under the terms of such Secondary License(s), so that the recipient of
the Larger Work may, at their option, further distribute the Covered
Software under the terms of either this License or such Secondary
License(s).
3.4. Notices
You may not remove or alter the substance of any license notices
(including copyright notices, patent notices, disclaimers of warranty, or
limitations of liability) contained within the Source Code Form of the
Covered Software, except that You may alter any license notices to the
extent required to remedy known factual inaccuracies.
3.5. Application of Additional Terms
You may choose to offer, and to charge a fee for, warranty, support,
indemnity or liability obligations to one or more recipients of Covered
Software. However, You may do so only on Your own behalf, and not on
behalf of any Contributor. You must make it absolutely clear that any
such warranty, support, indemnity, or liability obligation is offered by
You alone, and You hereby agree to indemnify every Contributor for any
liability incurred by such Contributor as a result of warranty, support,
indemnity or liability terms You offer. You may include additional
disclaimers of warranty and limitations of liability specific to any
jurisdiction.
4. Inability to Comply Due to Statute or Regulation
If it is impossible for You to comply with any of the terms of this License
with respect to some or all of the Covered Software due to statute,
judicial order, or regulation then You must: (a) comply with the terms of
this License to the maximum extent possible; and (b) describe the
limitations and the code they affect. Such description must be placed in a
text file included with all distributions of the Covered Software under
this License. Except to the extent prohibited by statute or regulation,
such description must be sufficiently detailed for a recipient of ordinary
skill to be able to understand it.
5. Termination
5.1. The rights granted under this License will terminate automatically if You
fail to comply with any of its terms. However, if You become compliant,
then the rights granted under this License from a particular Contributor
are reinstated (a) provisionally, unless and until such Contributor
explicitly and finally terminates Your grants, and (b) on an ongoing
basis, if such Contributor fails to notify You of the non-compliance by
some reasonable means prior to 60 days after You have come back into
compliance. Moreover, Your grants from a particular Contributor are
reinstated on an ongoing basis if such Contributor notifies You of the
non-compliance by some reasonable means, this is the first time You have
received notice of non-compliance with this License from such
Contributor, and You become compliant prior to 30 days after Your receipt
of the notice.
5.2. If You initiate litigation against any entity by asserting a patent
infringement claim (excluding declaratory judgment actions,
counter-claims, and cross-claims) alleging that a Contributor Version
directly or indirectly infringes any patent, then the rights granted to
You by any and all Contributors for the Covered Software under Section
2.1 of this License shall terminate.
5.3. In the event of termination under Sections 5.1 or 5.2 above, all end user
license agreements (excluding distributors and resellers) which have been
validly granted by You or Your distributors under this License prior to
termination shall survive termination.
6. Disclaimer of Warranty
Covered Software is provided under this License on an "as is" basis,
without warranty of any kind, either expressed, implied, or statutory,
including, without limitation, warranties that the Covered Software is free
of defects, merchantable, fit for a particular purpose or non-infringing.
The entire risk as to the quality and performance of the Covered Software
is with You. Should any Covered Software prove defective in any respect,
You (not any Contributor) assume the cost of any necessary servicing,
repair, or correction. This disclaimer of warranty constitutes an essential
part of this License. No use of any Covered Software is authorized under
this License except under this disclaimer.
7. Limitation of Liability
Under no circumstances and under no legal theory, whether tort (including
negligence), contract, or otherwise, shall any Contributor, or anyone who
distributes Covered Software as permitted above, be liable to You for any
direct, indirect, special, incidental, or consequential damages of any
character including, without limitation, damages for lost profits, loss of
goodwill, work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses, even if such party shall have been
informed of the possibility of such damages. This limitation of liability
shall not apply to liability for death or personal injury resulting from
such party's negligence to the extent applicable law prohibits such
limitation. Some jurisdictions do not allow the exclusion or limitation of
incidental or consequential damages, so this exclusion and limitation may
not apply to You.
8. Litigation
Any litigation relating to this License may be brought only in the courts
of a jurisdiction where the defendant maintains its principal place of
business and such litigation shall be governed by laws of that
jurisdiction, without reference to its conflict-of-law provisions. Nothing
in this Section shall prevent a party's ability to bring cross-claims or
counter-claims.
9. Miscellaneous
This License represents the complete agreement concerning the subject
matter hereof. If any provision of this License is held to be
unenforceable, such provision shall be reformed only to the extent
necessary to make it enforceable. Any law or regulation which provides that
the language of a contract shall be construed against the drafter shall not
be used to construe this License against a Contributor.
10. Versions of the License
10.1. New Versions
Mozilla Foundation is the license steward. Except as provided in Section
10.3, no one other than the license steward has the right to modify or
publish new versions of this License. Each version will be given a
distinguishing version number.
10.2. Effect of New Versions
You may distribute the Covered Software under the terms of the version
of the License under which You originally received the Covered Software,
or under the terms of any subsequent version published by the license
steward.
10.3. Modified Versions
If you create software not governed by this License, and you want to
create a new license for such software, you may create and use a
modified version of this License if you rename the license and remove
any references to the name of the license steward (except to note that
such modified license differs from this License).
10.4. Distributing Source Code Form that is Incompatible With Secondary
Licenses If You choose to distribute Source Code Form that is
Incompatible With Secondary Licenses under the terms of this version of
the License, the notice described in Exhibit B of this License must be
attached.
Exhibit A - Source Code Form License Notice
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
If it is not possible or desirable to put the notice in a particular file,
then You may include the notice in a location (such as a LICENSE file in a
relevant directory) where a recipient would be likely to look for such a
notice.
You may add additional accurate notices of copyright ownership.
Exhibit B - "Incompatible With Secondary Licenses" Notice
This Source Code Form is "Incompatible
With Secondary Licenses", as defined by
the Mozilla Public License, v. 2.0.

View File

@@ -1,79 +0,0 @@
golang-lru
==========
This provides the `lru` package which implements a fixed-size
thread safe LRU cache. It is based on the cache in Groupcache.
Documentation
=============
Full docs are available on [Go Packages](https://pkg.go.dev/github.com/hashicorp/golang-lru/v2)
LRU cache example
=================
```go
package main
import (
"fmt"
"github.com/hashicorp/golang-lru/v2"
)
func main() {
l, _ := lru.New[int, any](128)
for i := 0; i < 256; i++ {
l.Add(i, nil)
}
if l.Len() != 128 {
panic(fmt.Sprintf("bad len: %v", l.Len()))
}
}
```
Expirable LRU cache example
===========================
```go
package main
import (
"fmt"
"time"
"github.com/hashicorp/golang-lru/v2/expirable"
)
func main() {
// make cache with 10ms TTL and 5 max keys
cache := expirable.NewLRU[string, string](5, nil, time.Millisecond*10)
// set value under key1.
cache.Add("key1", "val1")
// get value under key1
r, ok := cache.Get("key1")
// check for OK value
if ok {
fmt.Printf("value before expiration is found: %v, value: %q\n", ok, r)
}
// wait for cache to expire
time.Sleep(time.Millisecond * 12)
// get value under key1 after key expiration
r, ok = cache.Get("key1")
fmt.Printf("value after expiration is found: %v, value: %q\n", ok, r)
// set value under key2, would evict old entry because it is already expired.
cache.Add("key2", "val2")
fmt.Printf("Cache len: %d\n", cache.Len())
// Output:
// value before expiration is found: true, value: "val1"
// value after expiration is found: false, value: ""
// Cache len: 1
}
```

View File

@@ -1,273 +0,0 @@
// Copyright IBM Corp. 2014, 2025
// SPDX-License-Identifier: MPL-2.0
package arc
import (
"sync"
"github.com/hashicorp/golang-lru/v2/simplelru"
)
// ARCCache is a thread-safe fixed size Adaptive Replacement Cache (ARC).
// ARC is an enhancement over the standard LRU cache in that tracks both
// frequency and recency of use. This avoids a burst in access to new
// entries from evicting the frequently used older entries. It adds some
// additional tracking overhead to a standard LRU cache, computationally
// it is roughly 2x the cost, and the extra memory overhead is linear
// with the size of the cache. ARC has been patented by IBM, but is
// similar to the TwoQueueCache (2Q) which requires setting parameters.
type ARCCache[K comparable, V any] struct {
size int // Size is the total capacity of the cache
p int // P is the dynamic preference towards T1 or T2
t1 simplelru.LRUCache[K, V] // T1 is the LRU for recently accessed items
b1 simplelru.LRUCache[K, struct{}] // B1 is the LRU for evictions from t1
t2 simplelru.LRUCache[K, V] // T2 is the LRU for frequently accessed items
b2 simplelru.LRUCache[K, struct{}] // B2 is the LRU for evictions from t2
lock sync.RWMutex
}
// NewARC creates an ARC of the given size
func NewARC[K comparable, V any](size int) (*ARCCache[K, V], error) {
// Create the sub LRUs
b1, err := simplelru.NewLRU[K, struct{}](size, nil)
if err != nil {
return nil, err
}
b2, err := simplelru.NewLRU[K, struct{}](size, nil)
if err != nil {
return nil, err
}
t1, err := simplelru.NewLRU[K, V](size, nil)
if err != nil {
return nil, err
}
t2, err := simplelru.NewLRU[K, V](size, nil)
if err != nil {
return nil, err
}
// Initialize the ARC
c := &ARCCache[K, V]{
size: size,
p: 0,
t1: t1,
b1: b1,
t2: t2,
b2: b2,
}
return c, nil
}
// Get looks up a key's value from the cache.
func (c *ARCCache[K, V]) Get(key K) (value V, ok bool) {
c.lock.Lock()
defer c.lock.Unlock()
// If the value is contained in T1 (recent), then
// promote it to T2 (frequent)
if val, ok := c.t1.Peek(key); ok {
c.t1.Remove(key)
c.t2.Add(key, val)
return val, ok
}
// Check if the value is contained in T2 (frequent)
if val, ok := c.t2.Get(key); ok {
return val, ok
}
// No hit
return
}
// Add adds a value to the cache.
func (c *ARCCache[K, V]) Add(key K, value V) {
c.lock.Lock()
defer c.lock.Unlock()
// Check if the value is contained in T1 (recent), and potentially
// promote it to frequent T2
if c.t1.Contains(key) {
c.t1.Remove(key)
c.t2.Add(key, value)
return
}
// Check if the value is already in T2 (frequent) and update it
if c.t2.Contains(key) {
c.t2.Add(key, value)
return
}
// Check if this value was recently evicted as part of the
// recently used list
if c.b1.Contains(key) {
// T1 set is too small, increase P appropriately
delta := 1
b1Len := c.b1.Len()
b2Len := c.b2.Len()
if b2Len > b1Len {
delta = b2Len / b1Len
}
if c.p+delta >= c.size {
c.p = c.size
} else {
c.p += delta
}
// Potentially need to make room in the cache
if c.t1.Len()+c.t2.Len() >= c.size {
c.replace(false)
}
// Remove from B1
c.b1.Remove(key)
// Add the key to the frequently used list
c.t2.Add(key, value)
return
}
// Check if this value was recently evicted as part of the
// frequently used list
if c.b2.Contains(key) {
// T2 set is too small, decrease P appropriately
delta := 1
b1Len := c.b1.Len()
b2Len := c.b2.Len()
if b1Len > b2Len {
delta = b1Len / b2Len
}
if delta >= c.p {
c.p = 0
} else {
c.p -= delta
}
// Potentially need to make room in the cache
if c.t1.Len()+c.t2.Len() >= c.size {
c.replace(true)
}
// Remove from B2
c.b2.Remove(key)
// Add the key to the frequently used list
c.t2.Add(key, value)
return
}
// Potentially need to make room in the cache
if c.t1.Len()+c.t2.Len() >= c.size {
c.replace(false)
}
// Keep the size of the ghost buffers trim
if c.b1.Len() > c.size-c.p {
c.b1.RemoveOldest()
}
if c.b2.Len() > c.p {
c.b2.RemoveOldest()
}
// Add to the recently seen list
c.t1.Add(key, value)
}
// replace is used to adaptively evict from either T1 or T2
// based on the current learned value of P
func (c *ARCCache[K, V]) replace(b2ContainsKey bool) {
t1Len := c.t1.Len()
if t1Len > 0 && (t1Len > c.p || (t1Len == c.p && b2ContainsKey)) {
k, _, ok := c.t1.RemoveOldest()
if ok {
c.b1.Add(k, struct{}{})
}
} else {
k, _, ok := c.t2.RemoveOldest()
if ok {
c.b2.Add(k, struct{}{})
}
}
}
// Len returns the number of cached entries
func (c *ARCCache[K, V]) Len() int {
c.lock.RLock()
defer c.lock.RUnlock()
return c.t1.Len() + c.t2.Len()
}
// Cap returns the capacity of the cache
func (c *ARCCache[K, V]) Cap() int {
return c.size
}
// Keys returns all the cached keys
func (c *ARCCache[K, V]) Keys() []K {
c.lock.RLock()
defer c.lock.RUnlock()
k1 := c.t1.Keys()
k2 := c.t2.Keys()
return append(k1, k2...)
}
// Values returns all the cached values
func (c *ARCCache[K, V]) Values() []V {
c.lock.RLock()
defer c.lock.RUnlock()
v1 := c.t1.Values()
v2 := c.t2.Values()
return append(v1, v2...)
}
// Remove is used to purge a key from the cache
func (c *ARCCache[K, V]) Remove(key K) {
c.lock.Lock()
defer c.lock.Unlock()
if c.t1.Remove(key) {
return
}
if c.t2.Remove(key) {
return
}
if c.b1.Remove(key) {
return
}
if c.b2.Remove(key) {
return
}
}
// Purge is used to clear the cache
func (c *ARCCache[K, V]) Purge() {
c.lock.Lock()
defer c.lock.Unlock()
c.t1.Purge()
c.t2.Purge()
c.b1.Purge()
c.b2.Purge()
}
// Contains is used to check if the cache contains a key
// without updating recency or frequency.
func (c *ARCCache[K, V]) Contains(key K) bool {
c.lock.RLock()
defer c.lock.RUnlock()
return c.t1.Contains(key) || c.t2.Contains(key)
}
// Peek is used to inspect the cache value of a key
// without updating recency or frequency.
func (c *ARCCache[K, V]) Peek(key K) (value V, ok bool) {
c.lock.RLock()
defer c.lock.RUnlock()
if val, ok := c.t1.Peek(key); ok {
return val, ok
}
return c.t2.Peek(key)
}

View File

@@ -1,398 +0,0 @@
// Copyright IBM Corp. 2014, 2025
// SPDX-License-Identifier: MPL-2.0
package arc
import (
"crypto/rand"
"math"
"math/big"
mathrand "math/rand"
"testing"
"time"
)
func getRand(tb testing.TB) int64 {
out, err := rand.Int(rand.Reader, big.NewInt(math.MaxInt64))
if err != nil {
tb.Fatal(err)
}
return out.Int64()
}
func init() {
mathrand.Seed(time.Now().Unix())
}
func BenchmarkARC_Rand(b *testing.B) {
l, err := NewARC[int64, int64](8192)
if err != nil {
b.Fatalf("err: %v", err)
}
trace := make([]int64, b.N*2)
for i := 0; i < b.N*2; i++ {
trace[i] = getRand(b) % 32768
}
b.ResetTimer()
var hit, miss int
for i := 0; i < 2*b.N; i++ {
if i%2 == 0 {
l.Add(trace[i], trace[i])
} else {
if _, ok := l.Get(trace[i]); ok {
hit++
} else {
miss++
}
}
}
b.Logf("hit: %d miss: %d ratio: %f", hit, miss, float64(hit)/float64(hit+miss))
}
func BenchmarkARC_Freq(b *testing.B) {
l, err := NewARC[int64, int64](8192)
if err != nil {
b.Fatalf("err: %v", err)
}
trace := make([]int64, b.N*2)
for i := 0; i < b.N*2; i++ {
if i%2 == 0 {
trace[i] = getRand(b) % 16384
} else {
trace[i] = getRand(b) % 32768
}
}
b.ResetTimer()
for i := 0; i < b.N; i++ {
l.Add(trace[i], trace[i])
}
var hit, miss int
for i := 0; i < b.N; i++ {
if _, ok := l.Get(trace[i]); ok {
hit++
} else {
miss++
}
}
b.Logf("hit: %d miss: %d ratio: %f", hit, miss, float64(hit)/float64(hit+miss))
}
func TestARC_RandomOps(t *testing.T) {
size := 128
l, err := NewARC[int64, int64](128)
if err != nil {
t.Fatalf("err: %v", err)
}
n := 200000
for i := 0; i < n; i++ {
key := getRand(t) % 512
r := getRand(t)
switch r % 3 {
case 0:
l.Add(key, key)
case 1:
l.Get(key)
case 2:
l.Remove(key)
}
if l.t1.Len()+l.t2.Len() > size {
t.Fatalf("bad: t1: %d t2: %d b1: %d b2: %d p: %d",
l.t1.Len(), l.t2.Len(), l.b1.Len(), l.b2.Len(), l.p)
}
if l.b1.Len()+l.b2.Len() > size {
t.Fatalf("bad: t1: %d t2: %d b1: %d b2: %d p: %d",
l.t1.Len(), l.t2.Len(), l.b1.Len(), l.b2.Len(), l.p)
}
}
}
func TestARC_Get_RecentToFrequent(t *testing.T) {
l, err := NewARC[int, int](128)
if err != nil {
t.Fatalf("err: %v", err)
}
// Touch all the entries, should be in t1
for i := 0; i < 128; i++ {
l.Add(i, i)
}
if n := l.t1.Len(); n != 128 {
t.Fatalf("bad: %d", n)
}
if n := l.t2.Len(); n != 0 {
t.Fatalf("bad: %d", n)
}
// Get should upgrade to t2
for i := 0; i < 128; i++ {
if _, ok := l.Get(i); !ok {
t.Fatalf("missing: %d", i)
}
}
if n := l.t1.Len(); n != 0 {
t.Fatalf("bad: %d", n)
}
if n := l.t2.Len(); n != 128 {
t.Fatalf("bad: %d", n)
}
// Get be from t2
for i := 0; i < 128; i++ {
if _, ok := l.Get(i); !ok {
t.Fatalf("missing: %d", i)
}
}
if n := l.t1.Len(); n != 0 {
t.Fatalf("bad: %d", n)
}
if n := l.t2.Len(); n != 128 {
t.Fatalf("bad: %d", n)
}
}
func TestARC_Add_RecentToFrequent(t *testing.T) {
l, err := NewARC[int, int](128)
if err != nil {
t.Fatalf("err: %v", err)
}
// Add initially to t1
l.Add(1, 1)
if n := l.t1.Len(); n != 1 {
t.Fatalf("bad: %d", n)
}
if n := l.t2.Len(); n != 0 {
t.Fatalf("bad: %d", n)
}
// Add should upgrade to t2
l.Add(1, 1)
if n := l.t1.Len(); n != 0 {
t.Fatalf("bad: %d", n)
}
if n := l.t2.Len(); n != 1 {
t.Fatalf("bad: %d", n)
}
// Add should remain in t2
l.Add(1, 1)
if n := l.t1.Len(); n != 0 {
t.Fatalf("bad: %d", n)
}
if n := l.t2.Len(); n != 1 {
t.Fatalf("bad: %d", n)
}
}
func TestARC_Adaptive(t *testing.T) {
l, err := NewARC[int, int](4)
if err != nil {
t.Fatalf("err: %v", err)
}
// Fill t1
for i := 0; i < 4; i++ {
l.Add(i, i)
}
if n := l.t1.Len(); n != 4 {
t.Fatalf("bad: %d", n)
}
// Move to t2
l.Get(0)
l.Get(1)
if n := l.t2.Len(); n != 2 {
t.Fatalf("bad: %d", n)
}
// Evict from t1
l.Add(4, 4)
if n := l.b1.Len(); n != 1 {
t.Fatalf("bad: %d", n)
}
// Current state
// t1 : (MRU) [4, 3] (LRU)
// t2 : (MRU) [1, 0] (LRU)
// b1 : (MRU) [2] (LRU)
// b2 : (MRU) [] (LRU)
// Add 2, should cause hit on b1
l.Add(2, 2)
if n := l.b1.Len(); n != 1 {
t.Fatalf("bad: %d", n)
}
if l.p != 1 {
t.Fatalf("bad: %d", l.p)
}
if n := l.t2.Len(); n != 3 {
t.Fatalf("bad: %d", n)
}
// Current state
// t1 : (MRU) [4] (LRU)
// t2 : (MRU) [2, 1, 0] (LRU)
// b1 : (MRU) [3] (LRU)
// b2 : (MRU) [] (LRU)
// Add 4, should migrate to t2
l.Add(4, 4)
if n := l.t1.Len(); n != 0 {
t.Fatalf("bad: %d", n)
}
if n := l.t2.Len(); n != 4 {
t.Fatalf("bad: %d", n)
}
// Current state
// t1 : (MRU) [] (LRU)
// t2 : (MRU) [4, 2, 1, 0] (LRU)
// b1 : (MRU) [3] (LRU)
// b2 : (MRU) [] (LRU)
// Add 4, should evict to b2
l.Add(5, 5)
if n := l.t1.Len(); n != 1 {
t.Fatalf("bad: %d", n)
}
if n := l.t2.Len(); n != 3 {
t.Fatalf("bad: %d", n)
}
if n := l.b2.Len(); n != 1 {
t.Fatalf("bad: %d", n)
}
// Current state
// t1 : (MRU) [5] (LRU)
// t2 : (MRU) [4, 2, 1] (LRU)
// b1 : (MRU) [3] (LRU)
// b2 : (MRU) [0] (LRU)
// Add 0, should decrease p
l.Add(0, 0)
if n := l.t1.Len(); n != 0 {
t.Fatalf("bad: %d", n)
}
if n := l.t2.Len(); n != 4 {
t.Fatalf("bad: %d", n)
}
if n := l.b1.Len(); n != 2 {
t.Fatalf("bad: %d", n)
}
if n := l.b2.Len(); n != 0 {
t.Fatalf("bad: %d", n)
}
if l.p != 0 {
t.Fatalf("bad: %d", l.p)
}
// Current state
// t1 : (MRU) [] (LRU)
// t2 : (MRU) [0, 4, 2, 1] (LRU)
// b1 : (MRU) [5, 3] (LRU)
// b2 : (MRU) [0] (LRU)
}
func TestARC(t *testing.T) {
l, err := NewARC[int, int](128)
if err != nil {
t.Fatalf("err: %v", err)
}
for i := 0; i < 256; i++ {
l.Add(i, i)
}
if l.Len() != 128 {
t.Fatalf("bad len: %v", l.Len())
}
if l.Cap() != 128 {
t.Fatalf("expect %d, but %d", 128, l.Cap())
}
for i, k := range l.Keys() {
if v, ok := l.Get(k); !ok || v != k || v != i+128 {
t.Fatalf("bad key: %v", k)
}
}
for i, v := range l.Values() {
if v != i+128 {
t.Fatalf("bad value: %v", v)
}
}
for i := 0; i < 128; i++ {
if _, ok := l.Get(i); ok {
t.Fatalf("should be evicted")
}
}
for i := 128; i < 256; i++ {
if _, ok := l.Get(i); !ok {
t.Fatalf("should not be evicted")
}
}
for i := 128; i < 192; i++ {
l.Remove(i)
if _, ok := l.Get(i); ok {
t.Fatalf("should be deleted")
}
}
if l.Cap() != 128 {
t.Fatalf("expect %d, but %d", 128, l.Cap())
}
l.Purge()
if l.Len() != 0 {
t.Fatalf("bad len: %v", l.Len())
}
if _, ok := l.Get(200); ok {
t.Fatalf("should contain nothing")
}
if l.Cap() != 128 {
t.Fatalf("expect %d, but %d", 128, l.Cap())
}
}
// Test that Contains doesn't update recent-ness
func TestARC_Contains(t *testing.T) {
l, err := NewARC[int, int](2)
if err != nil {
t.Fatalf("err: %v", err)
}
l.Add(1, 1)
l.Add(2, 2)
if !l.Contains(1) {
t.Errorf("1 should be contained")
}
l.Add(3, 3)
if l.Contains(1) {
t.Errorf("Contains should not have updated recent-ness of 1")
}
}
// Test that Peek doesn't update recent-ness
func TestARC_Peek(t *testing.T) {
l, err := NewARC[int, int](2)
if err != nil {
t.Fatalf("err: %v", err)
}
l.Add(1, 1)
l.Add(2, 2)
if v, ok := l.Peek(1); !ok || v != 1 {
t.Errorf("1 should be set to 1: %v, %v", v, ok)
}
l.Add(3, 3)
if l.Contains(1) {
t.Errorf("should not have updated recent-ness of 1")
}
}

View File

@@ -1,5 +0,0 @@
module github.com/hashicorp/golang-lru/arc/v2
go 1.18
require github.com/hashicorp/golang-lru/v2 v2.0.7

View File

@@ -1,2 +0,0 @@
github.com/hashicorp/golang-lru/v2 v2.0.7 h1:a+bsQ5rvGLjzHuww6tVxozPZFVghXaHOwFs4luLUK2k=
github.com/hashicorp/golang-lru/v2 v2.0.7/go.mod h1:QeFd9opnmA6QUJc5vARoKUSoFhyfM2/ZepoAG6RGpeM=

View File

@@ -1,24 +0,0 @@
// Copyright IBM Corp. 2014, 2025
// SPDX-License-Identifier: MPL-2.0
// Package lru provides three different LRU caches of varying sophistication.
//
// Cache is a simple LRU cache. It is based on the LRU implementation in
// groupcache: https://github.com/golang/groupcache/tree/master/lru
//
// TwoQueueCache tracks frequently used and recently used entries separately.
// This avoids a burst of accesses from taking out frequently used entries, at
// the cost of about 2x computational overhead and some extra bookkeeping.
//
// ARCCache is an adaptive replacement cache. It tracks recent evictions as well
// as recent usage in both the frequent and recent caches. Its computational
// overhead is comparable to TwoQueueCache, but the memory overhead is linear
// with the size of the cache.
//
// ARC has been patented by IBM, so do not use it if that is problematic for
// your program. For this reason, it is in a separate go module contained within
// this repository.
//
// All caches in this package take locks while operating, and are therefore
// thread-safe for consumers.
package lru

View File

@@ -1,346 +0,0 @@
// Copyright IBM Corp. 2014, 2025
// SPDX-License-Identifier: MPL-2.0
package expirable
import (
"sync"
"time"
"github.com/hashicorp/golang-lru/v2/internal"
)
// EvictCallback is used to get a callback when a cache entry is evicted
type EvictCallback[K comparable, V any] func(key K, value V)
// LRU implements a thread-safe LRU with expirable entries.
type LRU[K comparable, V any] struct {
size int
evictList *internal.LruList[K, V]
items map[K]*internal.Entry[K, V]
onEvict EvictCallback[K, V]
// expirable options
mu sync.Mutex
ttl time.Duration
done chan struct{}
// buckets for expiration
buckets []bucket[K, V]
// uint8 because it's number between 0 and numBuckets
nextCleanupBucket uint8
}
// bucket is a container for holding entries to be expired
type bucket[K comparable, V any] struct {
entries map[K]*internal.Entry[K, V]
newestEntry time.Time
}
// noEvictionTTL - very long ttl to prevent eviction
const noEvictionTTL = time.Hour * 24 * 365 * 10
// because of uint8 usage for nextCleanupBucket, should not exceed 256.
// casting it as uint8 explicitly requires type conversions in multiple places
const numBuckets = 100
// NewLRU returns a new thread-safe cache with expirable entries.
//
// Size parameter set to 0 makes cache of unlimited size, e.g. turns LRU mechanism off.
//
// Providing 0 TTL turns expiring off.
//
// Delete expired entries every 1/100th of ttl value. Goroutine which deletes expired entries runs indefinitely.
func NewLRU[K comparable, V any](size int, onEvict EvictCallback[K, V], ttl time.Duration) *LRU[K, V] {
if size < 0 {
size = 0
}
if ttl <= 0 {
ttl = noEvictionTTL
}
res := LRU[K, V]{
ttl: ttl,
size: size,
evictList: internal.NewList[K, V](),
items: make(map[K]*internal.Entry[K, V]),
onEvict: onEvict,
done: make(chan struct{}),
}
// initialize the buckets
res.buckets = make([]bucket[K, V], numBuckets)
for i := 0; i < numBuckets; i++ {
res.buckets[i] = bucket[K, V]{entries: make(map[K]*internal.Entry[K, V])}
}
// enable deleteExpired() running in separate goroutine for cache with non-zero TTL
//
// Important: done channel is never closed, so deleteExpired() goroutine will never exit,
// it's decided to add functionality to close it in the version later than v2.
if res.ttl != noEvictionTTL {
go func(done <-chan struct{}) {
ticker := time.NewTicker(res.ttl / numBuckets)
defer ticker.Stop()
for {
select {
case <-done:
return
case <-ticker.C:
res.deleteExpired()
}
}
}(res.done)
}
return &res
}
// Purge clears the cache completely.
// onEvict is called for each evicted key.
func (c *LRU[K, V]) Purge() {
c.mu.Lock()
defer c.mu.Unlock()
for k, v := range c.items {
if c.onEvict != nil {
c.onEvict(k, v.Value)
}
delete(c.items, k)
}
for _, b := range c.buckets {
for _, ent := range b.entries {
delete(b.entries, ent.Key)
}
}
c.evictList.Init()
}
// Add adds a value to the cache. Returns true if an eviction occurred.
// Returns false if there was no eviction: the item was already in the cache,
// or the size was not exceeded.
func (c *LRU[K, V]) Add(key K, value V) (evicted bool) {
c.mu.Lock()
defer c.mu.Unlock()
now := time.Now()
// Check for existing item
if ent, ok := c.items[key]; ok {
c.evictList.MoveToFront(ent)
c.removeFromBucket(ent) // remove the entry from its current bucket as expiresAt is renewed
ent.Value = value
ent.ExpiresAt = now.Add(c.ttl)
c.addToBucket(ent)
return false
}
// Add new item
ent := c.evictList.PushFrontExpirable(key, value, now.Add(c.ttl))
c.items[key] = ent
c.addToBucket(ent) // adds the entry to the appropriate bucket and sets entry.expireBucket
evict := c.size > 0 && c.evictList.Length() > c.size
// Verify size not exceeded
if evict {
c.removeOldest()
}
return evict
}
// Get looks up a key's value from the cache.
func (c *LRU[K, V]) Get(key K) (value V, ok bool) {
c.mu.Lock()
defer c.mu.Unlock()
var ent *internal.Entry[K, V]
if ent, ok = c.items[key]; ok {
// Expired item check
if time.Now().After(ent.ExpiresAt) {
return value, false
}
c.evictList.MoveToFront(ent)
return ent.Value, true
}
return
}
// Contains checks if a key is in the cache, without updating the recent-ness
// or deleting it for being stale.
func (c *LRU[K, V]) Contains(key K) (ok bool) {
c.mu.Lock()
defer c.mu.Unlock()
_, ok = c.items[key]
return ok
}
// Peek returns the key value (or undefined if not found) without updating
// the "recently used"-ness of the key.
func (c *LRU[K, V]) Peek(key K) (value V, ok bool) {
c.mu.Lock()
defer c.mu.Unlock()
var ent *internal.Entry[K, V]
if ent, ok = c.items[key]; ok {
// Expired item check
if time.Now().After(ent.ExpiresAt) {
return value, false
}
return ent.Value, true
}
return
}
// Remove removes the provided key from the cache, returning if the
// key was contained.
func (c *LRU[K, V]) Remove(key K) bool {
c.mu.Lock()
defer c.mu.Unlock()
if ent, ok := c.items[key]; ok {
c.removeElement(ent)
return true
}
return false
}
// RemoveOldest removes the oldest item from the cache.
func (c *LRU[K, V]) RemoveOldest() (key K, value V, ok bool) {
c.mu.Lock()
defer c.mu.Unlock()
if ent := c.evictList.Back(); ent != nil {
c.removeElement(ent)
return ent.Key, ent.Value, true
}
return
}
// GetOldest returns the oldest entry
func (c *LRU[K, V]) GetOldest() (key K, value V, ok bool) {
c.mu.Lock()
defer c.mu.Unlock()
if ent := c.evictList.Back(); ent != nil {
return ent.Key, ent.Value, true
}
return
}
// Keys returns a slice of the keys in the cache, from oldest to newest.
// Expired entries are filtered out.
func (c *LRU[K, V]) Keys() []K {
c.mu.Lock()
defer c.mu.Unlock()
keys := make([]K, 0, len(c.items))
now := time.Now()
for ent := c.evictList.Back(); ent != nil; ent = ent.PrevEntry() {
if now.After(ent.ExpiresAt) {
continue
}
keys = append(keys, ent.Key)
}
return keys
}
// Values returns a slice of the values in the cache, from oldest to newest.
// Expired entries are filtered out.
func (c *LRU[K, V]) Values() []V {
c.mu.Lock()
defer c.mu.Unlock()
values := make([]V, 0, len(c.items))
now := time.Now()
for ent := c.evictList.Back(); ent != nil; ent = ent.PrevEntry() {
if now.After(ent.ExpiresAt) {
continue
}
values = append(values, ent.Value)
}
return values
}
// Len returns the number of items in the cache.
func (c *LRU[K, V]) Len() int {
c.mu.Lock()
defer c.mu.Unlock()
return c.evictList.Length()
}
// Resize changes the cache size. Size of 0 means unlimited.
func (c *LRU[K, V]) Resize(size int) (evicted int) {
c.mu.Lock()
defer c.mu.Unlock()
if size <= 0 {
c.size = 0
return 0
}
diff := c.evictList.Length() - size
if diff < 0 {
diff = 0
}
for i := 0; i < diff; i++ {
c.removeOldest()
}
c.size = size
return diff
}
// Close destroys cleanup goroutine. To clean up the cache, run Purge() before Close().
// func (c *LRU[K, V]) Close() {
// c.mu.Lock()
// defer c.mu.Unlock()
// select {
// case <-c.done:
// return
// default:
// }
// close(c.done)
// }
// removeOldest removes the oldest item from the cache. Has to be called with lock!
func (c *LRU[K, V]) removeOldest() {
if ent := c.evictList.Back(); ent != nil {
c.removeElement(ent)
}
}
// removeElement is used to remove a given list element from the cache. Has to be called with lock!
func (c *LRU[K, V]) removeElement(e *internal.Entry[K, V]) {
c.evictList.Remove(e)
delete(c.items, e.Key)
c.removeFromBucket(e)
if c.onEvict != nil {
c.onEvict(e.Key, e.Value)
}
}
// deleteExpired deletes expired records from the oldest bucket, waiting for the newest entry
// in it to expire first.
func (c *LRU[K, V]) deleteExpired() {
c.mu.Lock()
bucketIdx := c.nextCleanupBucket
timeToExpire := time.Until(c.buckets[bucketIdx].newestEntry)
// wait for newest entry to expire before cleanup without holding lock
if timeToExpire > 0 {
c.mu.Unlock()
time.Sleep(timeToExpire)
c.mu.Lock()
}
for _, ent := range c.buckets[bucketIdx].entries {
c.removeElement(ent)
}
c.nextCleanupBucket = (c.nextCleanupBucket + 1) % numBuckets
c.mu.Unlock()
}
// addToBucket adds entry to expire bucket so that it will be cleaned up when the time comes. Has to be called with lock!
func (c *LRU[K, V]) addToBucket(e *internal.Entry[K, V]) {
bucketID := (numBuckets + c.nextCleanupBucket - 1) % numBuckets
e.ExpireBucket = bucketID
c.buckets[bucketID].entries[e.Key] = e
if c.buckets[bucketID].newestEntry.Before(e.ExpiresAt) {
c.buckets[bucketID].newestEntry = e.ExpiresAt
}
}
// removeFromBucket removes the entry from its corresponding bucket. Has to be called with lock!
func (c *LRU[K, V]) removeFromBucket(e *internal.Entry[K, V]) {
delete(c.buckets[e.ExpireBucket].entries, e.Key)
}
// Cap returns the capacity of the cache
func (c *LRU[K, V]) Cap() int {
return c.size
}

View File

@@ -1,577 +0,0 @@
// Copyright IBM Corp. 2014, 2025
// SPDX-License-Identifier: MPL-2.0
package expirable
import (
"crypto/rand"
"fmt"
"math"
"math/big"
"reflect"
"sync"
"testing"
"time"
"github.com/hashicorp/golang-lru/v2/simplelru"
)
func BenchmarkLRU_Rand_NoExpire(b *testing.B) {
l := NewLRU[int64, int64](8192, nil, 0)
trace := make([]int64, b.N*2)
for i := 0; i < b.N*2; i++ {
trace[i] = getRand(b) % 32768
}
b.ResetTimer()
var hit, miss int
for i := 0; i < 2*b.N; i++ {
if i%2 == 0 {
l.Add(trace[i], trace[i])
} else {
if _, ok := l.Get(trace[i]); ok {
hit++
} else {
miss++
}
}
}
b.Logf("hit: %d miss: %d ratio: %f", hit, miss, float64(hit)/float64(hit+miss))
}
func BenchmarkLRU_Freq_NoExpire(b *testing.B) {
l := NewLRU[int64, int64](8192, nil, 0)
trace := make([]int64, b.N*2)
for i := 0; i < b.N*2; i++ {
if i%2 == 0 {
trace[i] = getRand(b) % 16384
} else {
trace[i] = getRand(b) % 32768
}
}
b.ResetTimer()
for i := 0; i < b.N; i++ {
l.Add(trace[i], trace[i])
}
var hit, miss int
for i := 0; i < b.N; i++ {
if _, ok := l.Get(trace[i]); ok {
hit++
} else {
miss++
}
}
b.Logf("hit: %d miss: %d ratio: %f", hit, miss, float64(hit)/float64(hit+miss))
}
func BenchmarkLRU_Rand_WithExpire(b *testing.B) {
l := NewLRU[int64, int64](8192, nil, time.Millisecond*10)
trace := make([]int64, b.N*2)
for i := 0; i < b.N*2; i++ {
trace[i] = getRand(b) % 32768
}
b.ResetTimer()
var hit, miss int
for i := 0; i < 2*b.N; i++ {
if i%2 == 0 {
l.Add(trace[i], trace[i])
} else {
if _, ok := l.Get(trace[i]); ok {
hit++
} else {
miss++
}
}
}
b.Logf("hit: %d miss: %d ratio: %f", hit, miss, float64(hit)/float64(hit+miss))
}
func BenchmarkLRU_Freq_WithExpire(b *testing.B) {
l := NewLRU[int64, int64](8192, nil, time.Millisecond*10)
trace := make([]int64, b.N*2)
for i := 0; i < b.N*2; i++ {
if i%2 == 0 {
trace[i] = getRand(b) % 16384
} else {
trace[i] = getRand(b) % 32768
}
}
b.ResetTimer()
for i := 0; i < b.N; i++ {
l.Add(trace[i], trace[i])
}
var hit, miss int
for i := 0; i < b.N; i++ {
if _, ok := l.Get(trace[i]); ok {
hit++
} else {
miss++
}
}
b.Logf("hit: %d miss: %d ratio: %f", hit, miss, float64(hit)/float64(hit+miss))
}
func TestLRUInterface(_ *testing.T) {
var _ simplelru.LRUCache[int, int] = &LRU[int, int]{}
}
func TestLRUNoPurge(t *testing.T) {
lc := NewLRU[string, string](10, nil, 0)
lc.Add("key1", "val1")
if lc.Len() != 1 {
t.Fatalf("length differs from expected")
}
v, ok := lc.Peek("key1")
if v != "val1" {
t.Fatalf("value differs from expected")
}
if !ok {
t.Fatalf("should be true")
}
if !lc.Contains("key1") {
t.Fatalf("should contain key1")
}
if lc.Contains("key2") {
t.Fatalf("should not contain key2")
}
v, ok = lc.Peek("key2")
if v != "" {
t.Fatalf("should be empty")
}
if ok {
t.Fatalf("should be false")
}
if !reflect.DeepEqual(lc.Keys(), []string{"key1"}) {
t.Fatalf("value differs from expected")
}
if lc.Resize(0) != 0 {
t.Fatalf("evicted count differs from expected")
}
if lc.Resize(2) != 0 {
t.Fatalf("evicted count differs from expected")
}
lc.Add("key2", "val2")
if lc.Resize(1) != 1 {
t.Fatalf("evicted count differs from expected")
}
}
func TestLRUEdgeCases(t *testing.T) {
lc := NewLRU[string, *string](2, nil, 0)
// Adding a nil value
lc.Add("key1", nil)
value, exists := lc.Get("key1")
if value != nil || !exists {
t.Fatalf("unexpected value or existence flag for key1: value=%v, exists=%v", value, exists)
}
// Adding an entry with the same key but different value
newVal := "val1"
lc.Add("key1", &newVal)
value, exists = lc.Get("key1")
if value != &newVal || !exists {
t.Fatalf("unexpected value or existence flag for key1: value=%v, exists=%v", value, exists)
}
}
func TestLRU_Values(t *testing.T) {
lc := NewLRU[string, string](3, nil, 0)
lc.Add("key1", "val1")
lc.Add("key2", "val2")
lc.Add("key3", "val3")
values := lc.Values()
if !reflect.DeepEqual(values, []string{"val1", "val2", "val3"}) {
t.Fatalf("values differs from expected")
}
}
// func TestExpirableMultipleClose(_ *testing.T) {
// lc := NewLRU[string, string](10, nil, 0)
// lc.Close()
// // should not panic
// lc.Close()
// }
func TestLRUWithPurge(t *testing.T) {
var evicted []string
lc := NewLRU(10, func(key string, value string) { evicted = append(evicted, key, value) }, 150*time.Millisecond)
k, v, ok := lc.GetOldest()
if k != "" {
t.Fatalf("should be empty")
}
if v != "" {
t.Fatalf("should be empty")
}
if ok {
t.Fatalf("should be false")
}
lc.Add("key1", "val1")
time.Sleep(100 * time.Millisecond) // not enough to expire
if lc.Len() != 1 {
t.Fatalf("length differs from expected")
}
v, ok = lc.Get("key1")
if v != "val1" {
t.Fatalf("value differs from expected")
}
if !ok {
t.Fatalf("should be true")
}
time.Sleep(200 * time.Millisecond) // expire
v, ok = lc.Get("key1")
if ok {
t.Fatalf("should be false")
}
if v != "" {
t.Fatalf("should be nil")
}
if lc.Len() != 0 {
t.Fatalf("length differs from expected")
}
if !reflect.DeepEqual(evicted, []string{"key1", "val1"}) {
t.Fatalf("value differs from expected")
}
// add new entry
lc.Add("key2", "val2")
if lc.Len() != 1 {
t.Fatalf("length differs from expected")
}
k, v, ok = lc.GetOldest()
if k != "key2" {
t.Fatalf("value differs from expected")
}
if v != "val2" {
t.Fatalf("value differs from expected")
}
if !ok {
t.Fatalf("should be true")
}
// DeleteExpired, nothing deleted
lc.deleteExpired()
if lc.Len() != 1 {
t.Fatalf("length differs from expected")
}
if !reflect.DeepEqual(evicted, []string{"key1", "val1"}) {
t.Fatalf("value differs from expected")
}
// Purge, cache should be clean
lc.Purge()
if lc.Len() != 0 {
t.Fatalf("length differs from expected")
}
if !reflect.DeepEqual(evicted, []string{"key1", "val1", "key2", "val2"}) {
t.Fatalf("value differs from expected")
}
}
func TestLRUWithPurgeEnforcedBySize(t *testing.T) {
lc := NewLRU[string, string](10, nil, time.Hour)
for i := 0; i < 100; i++ {
i := i
lc.Add(fmt.Sprintf("key%d", i), fmt.Sprintf("val%d", i))
v, ok := lc.Get(fmt.Sprintf("key%d", i))
if v != fmt.Sprintf("val%d", i) {
t.Fatalf("value differs from expected")
}
if !ok {
t.Fatalf("should be true")
}
if lc.Len() > 20 {
t.Fatalf("length should be less than 20")
}
}
if lc.Len() != 10 {
t.Fatalf("length differs from expected")
}
}
func TestLRUConcurrency(t *testing.T) {
lc := NewLRU[string, string](0, nil, 0)
wg := sync.WaitGroup{}
wg.Add(1000)
for i := 0; i < 1000; i++ {
go func(i int) {
lc.Add(fmt.Sprintf("key-%d", i/10), fmt.Sprintf("val-%d", i/10))
wg.Done()
}(i)
}
wg.Wait()
if lc.Len() != 100 {
t.Fatalf("length differs from expected")
}
}
func TestLRUInvalidateAndEvict(t *testing.T) {
var evicted int
lc := NewLRU(-1, func(_, _ string) { evicted++ }, 0)
lc.Add("key1", "val1")
lc.Add("key2", "val2")
val, ok := lc.Get("key1")
if !ok {
t.Fatalf("should be true")
}
if val != "val1" {
t.Fatalf("value differs from expected")
}
if evicted != 0 {
t.Fatalf("value differs from expected")
}
lc.Remove("key1")
if evicted != 1 {
t.Fatalf("value differs from expected")
}
val, ok = lc.Get("key1")
if val != "" {
t.Fatalf("should be empty")
}
if ok {
t.Fatalf("should be false")
}
}
func TestLoadingExpired(t *testing.T) {
lc := NewLRU[string, string](0, nil, time.Millisecond*5)
lc.Add("key1", "val1")
if lc.Len() != 1 {
t.Fatalf("length differs from expected")
}
v, ok := lc.Peek("key1")
if v != "val1" {
t.Fatalf("value differs from expected")
}
if !ok {
t.Fatalf("should be true")
}
v, ok = lc.Get("key1")
if v != "val1" {
t.Fatalf("value differs from expected")
}
if !ok {
t.Fatalf("should be true")
}
for {
result, ok := lc.Get("key1")
if ok && result == "" {
t.Fatalf("ok should return a result")
}
if !ok {
break
}
}
time.Sleep(time.Millisecond * 100) // wait for expiration reaper
if lc.Len() != 0 {
t.Fatalf("length differs from expected")
}
v, ok = lc.Peek("key1")
if v != "" {
t.Fatalf("should be empty")
}
if ok {
t.Fatalf("should be false")
}
v, ok = lc.Get("key1")
if v != "" {
t.Fatalf("should be empty")
}
if ok {
t.Fatalf("should be false")
}
}
func TestLRURemoveOldest(t *testing.T) {
lc := NewLRU[string, string](2, nil, 0)
if lc.Cap() != 2 {
t.Fatalf("expect cap is 2")
}
k, v, ok := lc.RemoveOldest()
if k != "" {
t.Fatalf("should be empty")
}
if v != "" {
t.Fatalf("should be empty")
}
if ok {
t.Fatalf("should be false")
}
ok = lc.Remove("non_existent")
if ok {
t.Fatalf("should be false")
}
lc.Add("key1", "val1")
if lc.Len() != 1 {
t.Fatalf("length differs from expected")
}
v, ok = lc.Get("key1")
if !ok {
t.Fatalf("should be true")
}
if v != "val1" {
t.Fatalf("value differs from expected")
}
if !reflect.DeepEqual(lc.Keys(), []string{"key1"}) {
t.Fatalf("value differs from expected")
}
if lc.Len() != 1 {
t.Fatalf("length differs from expected")
}
lc.Add("key2", "val2")
if !reflect.DeepEqual(lc.Keys(), []string{"key1", "key2"}) {
t.Fatalf("value differs from expected")
}
if lc.Len() != 2 {
t.Fatalf("length differs from expected")
}
k, v, ok = lc.RemoveOldest()
if k != "key1" {
t.Fatalf("value differs from expected")
}
if v != "val1" {
t.Fatalf("value differs from expected")
}
if !ok {
t.Fatalf("should be true")
}
if !reflect.DeepEqual(lc.Keys(), []string{"key2"}) {
t.Fatalf("value differs from expected")
}
if lc.Len() != 1 {
t.Fatalf("length differs from expected")
}
}
func ExampleLRU() {
// make cache with 10ms TTL and 5 max keys
cache := NewLRU[string, string](5, nil, time.Millisecond*10)
// set value under key1.
cache.Add("key1", "val1")
// get value under key1
r, ok := cache.Get("key1")
// check for OK value
if ok {
fmt.Printf("value before expiration is found: %v, value: %q\n", ok, r)
}
// wait for cache to expire
time.Sleep(time.Millisecond * 100)
// get value under key1 after key expiration
r, ok = cache.Get("key1")
fmt.Printf("value after expiration is found: %v, value: %q\n", ok, r)
// set value under key2, would evict old entry because it is already expired.
cache.Add("key2", "val2")
fmt.Printf("Cache len: %d\n", cache.Len())
// Output:
// value before expiration is found: true, value: "val1"
// value after expiration is found: false, value: ""
// Cache len: 1
}
func getRand(tb testing.TB) int64 {
out, err := rand.Int(rand.Reader, big.NewInt(math.MaxInt64))
if err != nil {
tb.Fatal(err)
}
return out.Int64()
}
func (c *LRU[K, V]) wantKeys(t *testing.T, want []K) {
t.Helper()
got := c.Keys()
if !reflect.DeepEqual(got, want) {
t.Errorf("wrong keys got: %v, want: %v ", got, want)
}
}
func TestCache_EvictionSameKey(t *testing.T) {
var evictedKeys []int
cache := NewLRU[int, struct{}](
2,
func(key int, _ struct{}) {
evictedKeys = append(evictedKeys, key)
},
0)
if evicted := cache.Add(1, struct{}{}); evicted {
t.Error("First 1: got unexpected eviction")
}
cache.wantKeys(t, []int{1})
if evicted := cache.Add(2, struct{}{}); evicted {
t.Error("2: got unexpected eviction")
}
cache.wantKeys(t, []int{1, 2})
if evicted := cache.Add(1, struct{}{}); evicted {
t.Error("Second 1: got unexpected eviction")
}
cache.wantKeys(t, []int{2, 1})
if evicted := cache.Add(3, struct{}{}); !evicted {
t.Error("3: did not get expected eviction")
}
cache.wantKeys(t, []int{1, 3})
want := []int{2}
if !reflect.DeepEqual(evictedKeys, want) {
t.Errorf("evictedKeys got: %v want: %v", evictedKeys, want)
}
}

View File

@@ -1,3 +0,0 @@
module github.com/hashicorp/golang-lru/v2
go 1.19

View File

@@ -1,142 +0,0 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE_list file.
package internal
import "time"
// Entry is an LRU Entry
type Entry[K comparable, V any] struct {
// Next and previous pointers in the doubly-linked list of elements.
// To simplify the implementation, internally a list l is implemented
// as a ring, such that &l.root is both the next element of the last
// list element (l.Back()) and the previous element of the first list
// element (l.Front()).
next, prev *Entry[K, V]
// The list to which this element belongs.
list *LruList[K, V]
// The LRU Key of this element.
Key K
// The Value stored with this element.
Value V
// The time this element would be cleaned up, optional
ExpiresAt time.Time
// The expiry bucket item was put in, optional
ExpireBucket uint8
}
// PrevEntry returns the previous list element or nil.
func (e *Entry[K, V]) PrevEntry() *Entry[K, V] {
if p := e.prev; e.list != nil && p != &e.list.root {
return p
}
return nil
}
// LruList represents a doubly linked list.
// The zero Value for LruList is an empty list ready to use.
type LruList[K comparable, V any] struct {
root Entry[K, V] // sentinel list element, only &root, root.prev, and root.next are used
len int // current list Length excluding (this) sentinel element
}
// Init initializes or clears list l.
func (l *LruList[K, V]) Init() *LruList[K, V] {
l.root.next = &l.root
l.root.prev = &l.root
l.len = 0
return l
}
// NewList returns an initialized list.
func NewList[K comparable, V any]() *LruList[K, V] { return new(LruList[K, V]).Init() }
// Length returns the number of elements of list l.
// The complexity is O(1).
func (l *LruList[K, V]) Length() int { return l.len }
// Back returns the last element of list l or nil if the list is empty.
func (l *LruList[K, V]) Back() *Entry[K, V] {
if l.len == 0 {
return nil
}
return l.root.prev
}
// lazyInit lazily initializes a zero List Value.
func (l *LruList[K, V]) lazyInit() {
if l.root.next == nil {
l.Init()
}
}
// insert inserts e after at, increments l.len, and returns e.
func (l *LruList[K, V]) insert(e, at *Entry[K, V]) *Entry[K, V] {
e.prev = at
e.next = at.next
e.prev.next = e
e.next.prev = e
e.list = l
l.len++
return e
}
// insertValue is a convenience wrapper for insert(&Entry{Value: v, ExpiresAt: ExpiresAt}, at).
func (l *LruList[K, V]) insertValue(k K, v V, expiresAt time.Time, at *Entry[K, V]) *Entry[K, V] {
return l.insert(&Entry[K, V]{Value: v, Key: k, ExpiresAt: expiresAt}, at)
}
// Remove removes e from its list, decrements l.len
func (l *LruList[K, V]) Remove(e *Entry[K, V]) V {
e.prev.next = e.next
e.next.prev = e.prev
e.next = nil // avoid memory leaks
e.prev = nil // avoid memory leaks
e.list = nil
l.len--
return e.Value
}
// move moves e to next to at.
func (l *LruList[K, V]) move(e, at *Entry[K, V]) {
if e == at {
return
}
e.prev.next = e.next
e.next.prev = e.prev
e.prev = at
e.next = at.next
e.prev.next = e
e.next.prev = e
}
// PushFront inserts a new element e with value v at the front of list l and returns e.
func (l *LruList[K, V]) PushFront(k K, v V) *Entry[K, V] {
l.lazyInit()
return l.insertValue(k, v, time.Time{}, &l.root)
}
// PushFrontExpirable inserts a new expirable element e with Value v at the front of list l and returns e.
func (l *LruList[K, V]) PushFrontExpirable(k K, v V, expiresAt time.Time) *Entry[K, V] {
l.lazyInit()
return l.insertValue(k, v, expiresAt, &l.root)
}
// MoveToFront moves element e to the front of list l.
// If e is not an element of l, the list is not modified.
// The element must not be nil.
func (l *LruList[K, V]) MoveToFront(e *Entry[K, V]) {
if e.list != l || l.root.next == e {
return
}
// see comment in List.Remove about initialization of l
l.move(e, &l.root)
}

View File

@@ -1,255 +0,0 @@
// Copyright IBM Corp. 2014, 2025
// SPDX-License-Identifier: MPL-2.0
package lru
import (
"sync"
"github.com/hashicorp/golang-lru/v2/simplelru"
)
const (
// DefaultEvictedBufferSize defines the default buffer size to store evicted key/val
DefaultEvictedBufferSize = 16
)
// Cache is a thread-safe fixed size LRU cache.
type Cache[K comparable, V any] struct {
lru *simplelru.LRU[K, V]
evictedKeys []K
evictedVals []V
onEvictedCB func(k K, v V)
lock sync.RWMutex
}
// New creates an LRU of the given size.
func New[K comparable, V any](size int) (*Cache[K, V], error) {
return NewWithEvict[K, V](size, nil)
}
// NewWithEvict constructs a fixed size cache with the given eviction
// callback.
func NewWithEvict[K comparable, V any](size int, onEvicted func(key K, value V)) (c *Cache[K, V], err error) {
// create a cache with default settings
c = &Cache[K, V]{
onEvictedCB: onEvicted,
}
if onEvicted != nil {
c.initEvictBuffers()
onEvicted = c.onEvicted
}
c.lru, err = simplelru.NewLRU(size, onEvicted)
return
}
func (c *Cache[K, V]) initEvictBuffers() {
c.evictedKeys = make([]K, 0, DefaultEvictedBufferSize)
c.evictedVals = make([]V, 0, DefaultEvictedBufferSize)
}
// onEvicted save evicted key/val and sent in externally registered callback
// outside of critical section
func (c *Cache[K, V]) onEvicted(k K, v V) {
c.evictedKeys = append(c.evictedKeys, k)
c.evictedVals = append(c.evictedVals, v)
}
// Purge is used to completely clear the cache.
func (c *Cache[K, V]) Purge() {
var ks []K
var vs []V
c.lock.Lock()
c.lru.Purge()
if c.onEvictedCB != nil && len(c.evictedKeys) > 0 {
ks, vs = c.evictedKeys, c.evictedVals
c.initEvictBuffers()
}
c.lock.Unlock()
// invoke callback outside of critical section
if c.onEvictedCB != nil {
for i := 0; i < len(ks); i++ {
c.onEvictedCB(ks[i], vs[i])
}
}
}
// Add adds a value to the cache. Returns true if an eviction occurred.
func (c *Cache[K, V]) Add(key K, value V) (evicted bool) {
var k K
var v V
c.lock.Lock()
evicted = c.lru.Add(key, value)
if c.onEvictedCB != nil && evicted {
k, v = c.evictedKeys[0], c.evictedVals[0]
c.evictedKeys, c.evictedVals = c.evictedKeys[:0], c.evictedVals[:0]
}
c.lock.Unlock()
if c.onEvictedCB != nil && evicted {
c.onEvictedCB(k, v)
}
return
}
// Get looks up a key's value from the cache.
func (c *Cache[K, V]) Get(key K) (value V, ok bool) {
c.lock.Lock()
value, ok = c.lru.Get(key)
c.lock.Unlock()
return value, ok
}
// Contains checks if a key is in the cache, without updating the
// recent-ness or deleting it for being stale.
func (c *Cache[K, V]) Contains(key K) bool {
c.lock.RLock()
containKey := c.lru.Contains(key)
c.lock.RUnlock()
return containKey
}
// Peek returns the key value (or undefined if not found) without updating
// the "recently used"-ness of the key.
func (c *Cache[K, V]) Peek(key K) (value V, ok bool) {
c.lock.RLock()
value, ok = c.lru.Peek(key)
c.lock.RUnlock()
return value, ok
}
// ContainsOrAdd checks if a key is in the cache without updating the
// recent-ness or deleting it for being stale, and if not, adds the value.
// Returns whether found and whether an eviction occurred.
func (c *Cache[K, V]) ContainsOrAdd(key K, value V) (ok, evicted bool) {
var k K
var v V
c.lock.Lock()
if c.lru.Contains(key) {
c.lock.Unlock()
return true, false
}
evicted = c.lru.Add(key, value)
if c.onEvictedCB != nil && evicted {
k, v = c.evictedKeys[0], c.evictedVals[0]
c.evictedKeys, c.evictedVals = c.evictedKeys[:0], c.evictedVals[:0]
}
c.lock.Unlock()
if c.onEvictedCB != nil && evicted {
c.onEvictedCB(k, v)
}
return false, evicted
}
// PeekOrAdd checks if a key is in the cache without updating the
// recent-ness or deleting it for being stale, and if not, adds the value.
// Returns whether found and whether an eviction occurred.
func (c *Cache[K, V]) PeekOrAdd(key K, value V) (previous V, ok, evicted bool) {
var k K
var v V
c.lock.Lock()
previous, ok = c.lru.Peek(key)
if ok {
c.lock.Unlock()
return previous, true, false
}
evicted = c.lru.Add(key, value)
if c.onEvictedCB != nil && evicted {
k, v = c.evictedKeys[0], c.evictedVals[0]
c.evictedKeys, c.evictedVals = c.evictedKeys[:0], c.evictedVals[:0]
}
c.lock.Unlock()
if c.onEvictedCB != nil && evicted {
c.onEvictedCB(k, v)
}
return
}
// Remove removes the provided key from the cache.
func (c *Cache[K, V]) Remove(key K) (present bool) {
var k K
var v V
c.lock.Lock()
present = c.lru.Remove(key)
if c.onEvictedCB != nil && present {
k, v = c.evictedKeys[0], c.evictedVals[0]
c.evictedKeys, c.evictedVals = c.evictedKeys[:0], c.evictedVals[:0]
}
c.lock.Unlock()
if c.onEvictedCB != nil && present {
c.onEvictedCB(k, v)
}
return
}
// Resize changes the cache size.
func (c *Cache[K, V]) Resize(size int) (evicted int) {
var ks []K
var vs []V
c.lock.Lock()
evicted = c.lru.Resize(size)
if c.onEvictedCB != nil && evicted > 0 {
ks, vs = c.evictedKeys, c.evictedVals
c.initEvictBuffers()
}
c.lock.Unlock()
if c.onEvictedCB != nil && evicted > 0 {
for i := 0; i < len(ks); i++ {
c.onEvictedCB(ks[i], vs[i])
}
}
return evicted
}
// RemoveOldest removes the oldest item from the cache.
func (c *Cache[K, V]) RemoveOldest() (key K, value V, ok bool) {
var k K
var v V
c.lock.Lock()
key, value, ok = c.lru.RemoveOldest()
if c.onEvictedCB != nil && ok {
k, v = c.evictedKeys[0], c.evictedVals[0]
c.evictedKeys, c.evictedVals = c.evictedKeys[:0], c.evictedVals[:0]
}
c.lock.Unlock()
if c.onEvictedCB != nil && ok {
c.onEvictedCB(k, v)
}
return
}
// GetOldest returns the oldest entry
func (c *Cache[K, V]) GetOldest() (key K, value V, ok bool) {
c.lock.RLock()
key, value, ok = c.lru.GetOldest()
c.lock.RUnlock()
return
}
// Keys returns a slice of the keys in the cache, from oldest to newest.
func (c *Cache[K, V]) Keys() []K {
c.lock.RLock()
keys := c.lru.Keys()
c.lock.RUnlock()
return keys
}
// Values returns a slice of the values in the cache, from oldest to newest.
func (c *Cache[K, V]) Values() []V {
c.lock.RLock()
values := c.lru.Values()
c.lock.RUnlock()
return values
}
// Len returns the number of items in the cache.
func (c *Cache[K, V]) Len() int {
c.lock.RLock()
length := c.lru.Len()
c.lock.RUnlock()
return length
}
// Cap returns the capacity of the cache
func (c *Cache[K, V]) Cap() int {
return c.lru.Cap()
}

View File

@@ -1,446 +0,0 @@
// Copyright IBM Corp. 2014, 2025
// SPDX-License-Identifier: MPL-2.0
package lru
import (
"reflect"
"testing"
)
func BenchmarkLRU_Rand(b *testing.B) {
l, err := New[int64, int64](8192)
if err != nil {
b.Fatalf("err: %v", err)
}
trace := make([]int64, b.N*2)
for i := 0; i < b.N*2; i++ {
trace[i] = getRand(b) % 32768
}
b.ResetTimer()
var hit, miss int
for i := 0; i < 2*b.N; i++ {
if i%2 == 0 {
l.Add(trace[i], trace[i])
} else {
if _, ok := l.Get(trace[i]); ok {
hit++
} else {
miss++
}
}
}
b.Logf("hit: %d miss: %d ratio: %f", hit, miss, float64(hit)/float64(hit+miss))
}
func BenchmarkLRU_Freq(b *testing.B) {
l, err := New[int64, int64](8192)
if err != nil {
b.Fatalf("err: %v", err)
}
trace := make([]int64, b.N*2)
for i := 0; i < b.N*2; i++ {
if i%2 == 0 {
trace[i] = getRand(b) % 16384
} else {
trace[i] = getRand(b) % 32768
}
}
b.ResetTimer()
for i := 0; i < b.N; i++ {
l.Add(trace[i], trace[i])
}
var hit, miss int
for i := 0; i < b.N; i++ {
if _, ok := l.Get(trace[i]); ok {
hit++
} else {
miss++
}
}
b.Logf("hit: %d miss: %d ratio: %f", hit, miss, float64(hit)/float64(hit+miss))
}
func TestLRU(t *testing.T) {
evictCounter := 0
onEvicted := func(k int, v int) {
if k != v {
t.Fatalf("Evict values not equal (%v!=%v)", k, v)
}
evictCounter++
}
l, err := NewWithEvict(128, onEvicted)
if err != nil {
t.Fatalf("err: %v", err)
}
for i := 0; i < 256; i++ {
l.Add(i, i)
}
if l.Len() != 128 {
t.Fatalf("bad len: %v", l.Len())
}
if l.Cap() != 128 {
t.Fatalf("expect %d, but %d", 128, l.Cap())
}
if evictCounter != 128 {
t.Fatalf("bad evict count: %v", evictCounter)
}
for i, k := range l.Keys() {
if v, ok := l.Get(k); !ok || v != k || v != i+128 {
t.Fatalf("bad key: %v", k)
}
}
for i, v := range l.Values() {
if v != i+128 {
t.Fatalf("bad value: %v", v)
}
}
for i := 0; i < 128; i++ {
if _, ok := l.Get(i); ok {
t.Fatalf("should be evicted")
}
}
for i := 128; i < 256; i++ {
if _, ok := l.Get(i); !ok {
t.Fatalf("should not be evicted")
}
}
for i := 128; i < 192; i++ {
l.Remove(i)
if _, ok := l.Get(i); ok {
t.Fatalf("should be deleted")
}
}
l.Get(192) // expect 192 to be last key in l.Keys()
for i, k := range l.Keys() {
if (i < 63 && k != i+193) || (i == 63 && k != 192) {
t.Fatalf("out of order key: %v", k)
}
}
l.Purge()
if l.Len() != 0 {
t.Fatalf("bad len: %v", l.Len())
}
if _, ok := l.Get(200); ok {
t.Fatalf("should contain nothing")
}
}
// test that Add returns true/false if an eviction occurred
func TestLRUAdd(t *testing.T) {
evictCounter := 0
onEvicted := func(k int, v int) {
evictCounter++
}
l, err := NewWithEvict(1, onEvicted)
if err != nil {
t.Fatalf("err: %v", err)
}
if l.Add(1, 1) == true || evictCounter != 0 {
t.Errorf("should not have an eviction")
}
if l.Add(2, 2) == false || evictCounter != 1 {
t.Errorf("should have an eviction")
}
}
// test that Contains doesn't update recent-ness
func TestLRUContains(t *testing.T) {
l, err := New[int, int](2)
if err != nil {
t.Fatalf("err: %v", err)
}
l.Add(1, 1)
l.Add(2, 2)
if !l.Contains(1) {
t.Errorf("1 should be contained")
}
l.Add(3, 3)
if l.Contains(1) {
t.Errorf("Contains should not have updated recent-ness of 1")
}
}
// test that ContainsOrAdd doesn't update recent-ness
func TestLRUContainsOrAdd(t *testing.T) {
l, err := New[int, int](2)
if err != nil {
t.Fatalf("err: %v", err)
}
l.Add(1, 1)
l.Add(2, 2)
contains, evict := l.ContainsOrAdd(1, 1)
if !contains {
t.Errorf("1 should be contained")
}
if evict {
t.Errorf("nothing should be evicted here")
}
l.Add(3, 3)
contains, evict = l.ContainsOrAdd(1, 1)
if contains {
t.Errorf("1 should not have been contained")
}
if !evict {
t.Errorf("an eviction should have occurred")
}
if !l.Contains(1) {
t.Errorf("now 1 should be contained")
}
}
// test that PeekOrAdd doesn't update recent-ness
func TestLRUPeekOrAdd(t *testing.T) {
l, err := New[int, int](2)
if err != nil {
t.Fatalf("err: %v", err)
}
l.Add(1, 1)
l.Add(2, 2)
previous, contains, evict := l.PeekOrAdd(1, 1)
if !contains {
t.Errorf("1 should be contained")
}
if evict {
t.Errorf("nothing should be evicted here")
}
if previous != 1 {
t.Errorf("previous is not equal to 1")
}
l.Add(3, 3)
contains, evict = l.ContainsOrAdd(1, 1)
if contains {
t.Errorf("1 should not have been contained")
}
if !evict {
t.Errorf("an eviction should have occurred")
}
if !l.Contains(1) {
t.Errorf("now 1 should be contained")
}
}
// test that Peek doesn't update recent-ness
func TestLRUPeek(t *testing.T) {
l, err := New[int, int](2)
if err != nil {
t.Fatalf("err: %v", err)
}
l.Add(1, 1)
l.Add(2, 2)
if v, ok := l.Peek(1); !ok || v != 1 {
t.Errorf("1 should be set to 1: %v, %v", v, ok)
}
l.Add(3, 3)
if l.Contains(1) {
t.Errorf("should not have updated recent-ness of 1")
}
}
// test that Resize can upsize and downsize
func TestLRUResize(t *testing.T) {
onEvictCounter := 0
onEvicted := func(k int, v int) {
onEvictCounter++
}
l, err := NewWithEvict(2, onEvicted)
if err != nil {
t.Fatalf("err: %v", err)
}
// Downsize
l.Add(1, 1)
l.Add(2, 2)
evicted := l.Resize(1)
if evicted != 1 {
t.Errorf("1 element should have been evicted: %v", evicted)
}
if onEvictCounter != 1 {
t.Errorf("onEvicted should have been called 1 time: %v", onEvictCounter)
}
l.Add(3, 3)
if l.Contains(1) {
t.Errorf("Element 1 should have been evicted")
}
// Upsize
evicted = l.Resize(2)
if evicted != 0 {
t.Errorf("0 elements should have been evicted: %v", evicted)
}
l.Add(4, 4)
if !l.Contains(3) || !l.Contains(4) {
t.Errorf("Cache should have contained 2 elements")
}
}
func (c *Cache[K, V]) wantKeys(t *testing.T, want []K) {
t.Helper()
got := c.Keys()
if !reflect.DeepEqual(got, want) {
t.Errorf("wrong keys got: %v, want: %v ", got, want)
}
}
func TestCache_EvictionSameKey(t *testing.T) {
t.Run("Add", func(t *testing.T) {
var evictedKeys []int
cache, _ := NewWithEvict(
2,
func(key int, _ struct{}) {
evictedKeys = append(evictedKeys, key)
})
if evicted := cache.Add(1, struct{}{}); evicted {
t.Error("First 1: got unexpected eviction")
}
cache.wantKeys(t, []int{1})
if evicted := cache.Add(2, struct{}{}); evicted {
t.Error("2: got unexpected eviction")
}
cache.wantKeys(t, []int{1, 2})
if evicted := cache.Add(1, struct{}{}); evicted {
t.Error("Second 1: got unexpected eviction")
}
cache.wantKeys(t, []int{2, 1})
if evicted := cache.Add(3, struct{}{}); !evicted {
t.Error("3: did not get expected eviction")
}
cache.wantKeys(t, []int{1, 3})
want := []int{2}
if !reflect.DeepEqual(evictedKeys, want) {
t.Errorf("evictedKeys got: %v want: %v", evictedKeys, want)
}
})
t.Run("ContainsOrAdd", func(t *testing.T) {
var evictedKeys []int
cache, _ := NewWithEvict(
2,
func(key int, _ struct{}) {
evictedKeys = append(evictedKeys, key)
})
contained, evicted := cache.ContainsOrAdd(1, struct{}{})
if contained {
t.Error("First 1: got unexpected contained")
}
if evicted {
t.Error("First 1: got unexpected eviction")
}
cache.wantKeys(t, []int{1})
contained, evicted = cache.ContainsOrAdd(2, struct{}{})
if contained {
t.Error("2: got unexpected contained")
}
if evicted {
t.Error("2: got unexpected eviction")
}
cache.wantKeys(t, []int{1, 2})
contained, evicted = cache.ContainsOrAdd(1, struct{}{})
if !contained {
t.Error("Second 1: did not get expected contained")
}
if evicted {
t.Error("Second 1: got unexpected eviction")
}
cache.wantKeys(t, []int{1, 2})
contained, evicted = cache.ContainsOrAdd(3, struct{}{})
if contained {
t.Error("3: got unexpected contained")
}
if !evicted {
t.Error("3: did not get expected eviction")
}
cache.wantKeys(t, []int{2, 3})
want := []int{1}
if !reflect.DeepEqual(evictedKeys, want) {
t.Errorf("evictedKeys got: %v want: %v", evictedKeys, want)
}
})
t.Run("PeekOrAdd", func(t *testing.T) {
var evictedKeys []int
cache, _ := NewWithEvict(
2,
func(key int, _ struct{}) {
evictedKeys = append(evictedKeys, key)
})
_, contained, evicted := cache.PeekOrAdd(1, struct{}{})
if contained {
t.Error("First 1: got unexpected contained")
}
if evicted {
t.Error("First 1: got unexpected eviction")
}
cache.wantKeys(t, []int{1})
_, contained, evicted = cache.PeekOrAdd(2, struct{}{})
if contained {
t.Error("2: got unexpected contained")
}
if evicted {
t.Error("2: got unexpected eviction")
}
cache.wantKeys(t, []int{1, 2})
_, contained, evicted = cache.PeekOrAdd(1, struct{}{})
if !contained {
t.Error("Second 1: did not get expected contained")
}
if evicted {
t.Error("Second 1: got unexpected eviction")
}
cache.wantKeys(t, []int{1, 2})
_, contained, evicted = cache.PeekOrAdd(3, struct{}{})
if contained {
t.Error("3: got unexpected contained")
}
if !evicted {
t.Error("3: did not get expected eviction")
}
cache.wantKeys(t, []int{2, 3})
want := []int{1}
if !reflect.DeepEqual(evictedKeys, want) {
t.Errorf("evictedKeys got: %v want: %v", evictedKeys, want)
}
})
}

View File

@@ -1,29 +0,0 @@
This license applies to simplelru/list.go
Copyright (c) 2009 The Go Authors. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

View File

@@ -1,182 +0,0 @@
// Copyright IBM Corp. 2014, 2025
// SPDX-License-Identifier: MPL-2.0
package simplelru
import (
"errors"
"github.com/hashicorp/golang-lru/v2/internal"
)
// EvictCallback is used to get a callback when a cache entry is evicted
type EvictCallback[K comparable, V any] func(key K, value V)
// LRU implements a non-thread safe fixed size LRU cache
type LRU[K comparable, V any] struct {
size int
evictList *internal.LruList[K, V]
items map[K]*internal.Entry[K, V]
onEvict EvictCallback[K, V]
}
// NewLRU constructs an LRU of the given size
func NewLRU[K comparable, V any](size int, onEvict EvictCallback[K, V]) (*LRU[K, V], error) {
if size <= 0 {
return nil, errors.New("must provide a positive size")
}
c := &LRU[K, V]{
size: size,
evictList: internal.NewList[K, V](),
items: make(map[K]*internal.Entry[K, V]),
onEvict: onEvict,
}
return c, nil
}
// Purge is used to completely clear the cache.
func (c *LRU[K, V]) Purge() {
for k, v := range c.items {
if c.onEvict != nil {
c.onEvict(k, v.Value)
}
delete(c.items, k)
}
c.evictList.Init()
}
// Add adds a value to the cache. Returns true if an eviction occurred.
func (c *LRU[K, V]) Add(key K, value V) (evicted bool) {
// Check for existing item
if ent, ok := c.items[key]; ok {
c.evictList.MoveToFront(ent)
ent.Value = value
return false
}
// Add new item
ent := c.evictList.PushFront(key, value)
c.items[key] = ent
evict := c.evictList.Length() > c.size
// Verify size not exceeded
if evict {
c.removeOldest()
}
return evict
}
// Get looks up a key's value from the cache.
func (c *LRU[K, V]) Get(key K) (value V, ok bool) {
if ent, ok := c.items[key]; ok {
c.evictList.MoveToFront(ent)
return ent.Value, true
}
return
}
// Contains checks if a key is in the cache, without updating the recent-ness
// or deleting it for being stale.
func (c *LRU[K, V]) Contains(key K) (ok bool) {
_, ok = c.items[key]
return ok
}
// Peek returns the key value (or undefined if not found) without updating
// the "recently used"-ness of the key.
func (c *LRU[K, V]) Peek(key K) (value V, ok bool) {
var ent *internal.Entry[K, V]
if ent, ok = c.items[key]; ok {
return ent.Value, true
}
return
}
// Remove removes the provided key from the cache, returning if the
// key was contained.
func (c *LRU[K, V]) Remove(key K) (present bool) {
if ent, ok := c.items[key]; ok {
c.removeElement(ent)
return true
}
return false
}
// RemoveOldest removes the oldest item from the cache.
func (c *LRU[K, V]) RemoveOldest() (key K, value V, ok bool) {
if ent := c.evictList.Back(); ent != nil {
c.removeElement(ent)
return ent.Key, ent.Value, true
}
return
}
// GetOldest returns the oldest entry
func (c *LRU[K, V]) GetOldest() (key K, value V, ok bool) {
if ent := c.evictList.Back(); ent != nil {
return ent.Key, ent.Value, true
}
return
}
// Keys returns a slice of the keys in the cache, from oldest to newest.
func (c *LRU[K, V]) Keys() []K {
keys := make([]K, c.evictList.Length())
i := 0
for ent := c.evictList.Back(); ent != nil; ent = ent.PrevEntry() {
keys[i] = ent.Key
i++
}
return keys
}
// Values returns a slice of the values in the cache, from oldest to newest.
func (c *LRU[K, V]) Values() []V {
values := make([]V, len(c.items))
i := 0
for ent := c.evictList.Back(); ent != nil; ent = ent.PrevEntry() {
values[i] = ent.Value
i++
}
return values
}
// Len returns the number of items in the cache.
func (c *LRU[K, V]) Len() int {
return c.evictList.Length()
}
// Cap returns the capacity of the cache
func (c *LRU[K, V]) Cap() int {
return c.size
}
// Resize changes the cache size.
func (c *LRU[K, V]) Resize(size int) (evicted int) {
diff := c.Len() - size
if diff < 0 {
diff = 0
}
for i := 0; i < diff; i++ {
c.removeOldest()
}
c.size = size
return diff
}
// removeOldest removes the oldest item from the cache.
func (c *LRU[K, V]) removeOldest() {
if ent := c.evictList.Back(); ent != nil {
c.removeElement(ent)
}
}
// removeElement is used to remove a given list element from the cache
func (c *LRU[K, V]) removeElement(e *internal.Entry[K, V]) {
c.evictList.Remove(e)
delete(c.items, e.Key)
if c.onEvict != nil {
c.onEvict(e.Key, e.Value)
}
}

View File

@@ -1,49 +0,0 @@
// Copyright IBM Corp. 2014, 2025
// SPDX-License-Identifier: MPL-2.0
// Package simplelru provides simple LRU implementation based on build-in container/list.
package simplelru
// LRUCache is the interface for simple LRU cache.
type LRUCache[K comparable, V any] interface {
// Adds a value to the cache, returns true if an eviction occurred and
// updates the "recently used"-ness of the key.
Add(key K, value V) bool
// Returns key's value from the cache and
// updates the "recently used"-ness of the key. #value, isFound
Get(key K) (value V, ok bool)
// Checks if a key exists in cache without updating the recent-ness.
Contains(key K) (ok bool)
// Returns key's value without updating the "recently used"-ness of the key.
Peek(key K) (value V, ok bool)
// Removes a key from the cache.
Remove(key K) bool
// Removes the oldest entry from cache.
RemoveOldest() (K, V, bool)
// Returns the oldest entry from the cache. #key, value, isFound
GetOldest() (K, V, bool)
// Returns a slice of the keys in the cache, from oldest to newest.
Keys() []K
// Values returns a slice of the values in the cache, from oldest to newest.
Values() []V
// Returns the number of items in the cache.
Len() int
// Returns the capacity of the cache.
Cap() int
// Clears all cache entries.
Purge()
// Resizes cache, returning number evicted
Resize(int) int
}

View File

@@ -1,258 +0,0 @@
// Copyright IBM Corp. 2014, 2025
// SPDX-License-Identifier: MPL-2.0
package simplelru
import (
"reflect"
"testing"
)
func TestLRU(t *testing.T) {
evictCounter := 0
onEvicted := func(k int, v int) {
if k != v {
t.Fatalf("Evict values not equal (%v!=%v)", k, v)
}
evictCounter++
}
l, err := NewLRU(128, onEvicted)
if err != nil {
t.Fatalf("err: %v", err)
}
for i := 0; i < 256; i++ {
l.Add(i, i)
}
if l.Len() != 128 {
t.Fatalf("bad len: %v", l.Len())
}
if l.Cap() != 128 {
t.Fatalf("expect %d, but %d", 128, l.Cap())
}
if evictCounter != 128 {
t.Fatalf("bad evict count: %v", evictCounter)
}
for i, k := range l.Keys() {
if v, ok := l.Get(k); !ok || v != k || v != i+128 {
t.Fatalf("bad key: %v", k)
}
}
for i, v := range l.Values() {
if v != i+128 {
t.Fatalf("bad value: %v", v)
}
}
for i := 0; i < 128; i++ {
if _, ok := l.Get(i); ok {
t.Fatalf("should be evicted")
}
}
for i := 128; i < 256; i++ {
if _, ok := l.Get(i); !ok {
t.Fatalf("should not be evicted")
}
}
for i := 128; i < 192; i++ {
if ok := l.Remove(i); !ok {
t.Fatalf("should be contained")
}
if ok := l.Remove(i); ok {
t.Fatalf("should not be contained")
}
if _, ok := l.Get(i); ok {
t.Fatalf("should be deleted")
}
}
l.Get(192) // expect 192 to be last key in l.Keys()
for i, k := range l.Keys() {
if (i < 63 && k != i+193) || (i == 63 && k != 192) {
t.Fatalf("out of order key: %v", k)
}
}
l.Purge()
if l.Len() != 0 {
t.Fatalf("bad len: %v", l.Len())
}
if _, ok := l.Get(200); ok {
t.Fatalf("should contain nothing")
}
}
func TestLRU_GetOldest_RemoveOldest(t *testing.T) {
l, err := NewLRU[int, int](128, nil)
if err != nil {
t.Fatalf("err: %v", err)
}
for i := 0; i < 256; i++ {
l.Add(i, i)
}
k, _, ok := l.GetOldest()
if !ok {
t.Fatalf("missing")
}
if k != 128 {
t.Fatalf("bad: %v", k)
}
k, _, ok = l.RemoveOldest()
if !ok {
t.Fatalf("missing")
}
if k != 128 {
t.Fatalf("bad: %v", k)
}
k, _, ok = l.RemoveOldest()
if !ok {
t.Fatalf("missing")
}
if k != 129 {
t.Fatalf("bad: %v", k)
}
}
// Test that Add returns true/false if an eviction occurred
func TestLRU_Add(t *testing.T) {
evictCounter := 0
onEvicted := func(k int, v int) {
evictCounter++
}
l, err := NewLRU(1, onEvicted)
if err != nil {
t.Fatalf("err: %v", err)
}
if l.Add(1, 1) == true || evictCounter != 0 {
t.Errorf("should not have an eviction")
}
if l.Add(2, 2) == false || evictCounter != 1 {
t.Errorf("should have an eviction")
}
}
// Test that Contains doesn't update recent-ness
func TestLRU_Contains(t *testing.T) {
l, err := NewLRU[int, int](2, nil)
if err != nil {
t.Fatalf("err: %v", err)
}
l.Add(1, 1)
l.Add(2, 2)
if !l.Contains(1) {
t.Errorf("1 should be contained")
}
l.Add(3, 3)
if l.Contains(1) {
t.Errorf("Contains should not have updated recent-ness of 1")
}
}
// Test that Peek doesn't update recent-ness
func TestLRU_Peek(t *testing.T) {
l, err := NewLRU[int, int](2, nil)
if err != nil {
t.Fatalf("err: %v", err)
}
l.Add(1, 1)
l.Add(2, 2)
if v, ok := l.Peek(1); !ok || v != 1 {
t.Errorf("1 should be set to 1: %v, %v", v, ok)
}
l.Add(3, 3)
if l.Contains(1) {
t.Errorf("should not have updated recent-ness of 1")
}
}
// Test that Resize can upsize and downsize
func TestLRU_Resize(t *testing.T) {
onEvictCounter := 0
onEvicted := func(k int, v int) {
onEvictCounter++
}
l, err := NewLRU(2, onEvicted)
if err != nil {
t.Fatalf("err: %v", err)
}
// Downsize
l.Add(1, 1)
l.Add(2, 2)
evicted := l.Resize(1)
if evicted != 1 {
t.Errorf("1 element should have been evicted: %v", evicted)
}
if onEvictCounter != 1 {
t.Errorf("onEvicted should have been called 1 time: %v", onEvictCounter)
}
l.Add(3, 3)
if l.Contains(1) {
t.Errorf("Element 1 should have been evicted")
}
// Upsize
evicted = l.Resize(2)
if evicted != 0 {
t.Errorf("0 elements should have been evicted: %v", evicted)
}
l.Add(4, 4)
if !l.Contains(3) || !l.Contains(4) {
t.Errorf("Cache should have contained 2 elements")
}
}
func (c *LRU[K, V]) wantKeys(t *testing.T, want []K) {
t.Helper()
got := c.Keys()
if !reflect.DeepEqual(got, want) {
t.Errorf("wrong keys got: %v, want: %v ", got, want)
}
}
func TestCache_EvictionSameKey(t *testing.T) {
var evictedKeys []int
cache, _ := NewLRU(
2,
func(key int, _ struct{}) {
evictedKeys = append(evictedKeys, key)
})
if evicted := cache.Add(1, struct{}{}); evicted {
t.Error("First 1: got unexpected eviction")
}
cache.wantKeys(t, []int{1})
if evicted := cache.Add(2, struct{}{}); evicted {
t.Error("2: got unexpected eviction")
}
cache.wantKeys(t, []int{1, 2})
if evicted := cache.Add(1, struct{}{}); evicted {
t.Error("Second 1: got unexpected eviction")
}
cache.wantKeys(t, []int{2, 1})
if evicted := cache.Add(3, struct{}{}); !evicted {
t.Error("3: did not get expected eviction")
}
cache.wantKeys(t, []int{1, 3})
want := []int{2}
if !reflect.DeepEqual(evictedKeys, want) {
t.Errorf("evictedKeys got: %v want: %v", evictedKeys, want)
}
}

View File

@@ -1,19 +0,0 @@
// Copyright IBM Corp. 2014, 2025
// SPDX-License-Identifier: MPL-2.0
package lru
import (
"crypto/rand"
"math"
"math/big"
"testing"
)
func getRand(tb testing.TB) int64 {
out, err := rand.Int(rand.Reader, big.NewInt(math.MaxInt64))
if err != nil {
tb.Fatal(err)
}
return out.Int64()
}

View File

@@ -8,3 +8,12 @@ func FindWithIndex[T any](slice []T, predicate func(item T) bool) (int, *T, bool
}
return -1, nil, false
}
func LastFourElements[T any](s []T, n1 int) []T {
n := len(s)
if n <= n1 {
// 切片长度小于等于4时返回整个切片
return s
}
// 切片长度大于4时返回最后4个元素从n-4索引到末尾
return s[n-n1:]
}

View File

@@ -13,7 +13,6 @@ use (
./common/utils/go-jsonrpc
./common/utils/go-sensitive-word-1.3.3
./common/utils/goja
./common/utils/golang-lru-main
./common/utils/limit
./common/utils/log
./common/utils/qqwry

View File

@@ -3,7 +3,6 @@ package controller
import (
"blazing/common/data/xmlres"
"blazing/common/socket/errorcode"
"math/rand"
"strings"
"blazing/logic/service/fight"
@@ -39,7 +38,7 @@ func processMonID(bm string) string {
selected = monid[0]
default:
// 长度大于1时随机选取一个
randomIdx := rand.Intn(len(monid))
randomIdx := grand.Intn(len(monid))
selected = monid[randomIdx]
}
return selected

View File

@@ -3,12 +3,12 @@ package controller
import (
"blazing/common/data/xmlres"
"blazing/common/socket/errorcode"
"math/rand"
"time"
"blazing/logic/service/item"
"blazing/logic/service/player"
"blazing/modules/blazing/model"
"github.com/gogf/gf/v2/util/grand"
)
func (h Controller) UserItemList(data *item.ItemListInboundInfo, c *player.Player) (result *item.ItemListOutboundInfo, err errorcode.ErrorCode) {
@@ -113,10 +113,7 @@ func (h Controller) TalkCate(data *item.TalkCateInboundInfo, c *player.Player) (
}
}
rand.Seed(time.Now().UnixNano()) // UnixNano 精度更高,避免短时间内种子重复
// 2. 生成 1-10 的随机数rand.Intn(10) → 0-9+1 后范围变为 1-10
randomNum := rand.Intn(10) + 1
randomNum := grand.Intn(10) + 1
c.Service.Talk.Exec(func(t map[uint32]uint32) bool {
if t == nil {
t = make(map[uint32]uint32)

View File

@@ -17,24 +17,20 @@ func (h *Controller) GetPetInfo(
data *pet.InInfo,
c *player.Player) (result *pet.OutInfo,
err errorcode.ErrorCode) { //这个时候player应该是空的
_, tet, ok := c.FindPet(data.CatchTime)
for _, pi := range c.Info.PetList {
if pi.CatchTime == data.CatchTime {
result = &pet.OutInfo{
PetInfo: pi,
}
return result, 0
if ok {
result = &pet.OutInfo{
PetInfo: *tet,
}
}
if result == nil {
return result, 0
} else {
result = &pet.OutInfo{
PetInfo: c.Service.Pet.PetInfo_One(data.CatchTime).Data,
}
}
return result, 0
}
@@ -73,46 +69,36 @@ func (h *Controller) PetRelease(
}
switch data.Flag {
case 0:
var temp []model.PetInfo
for _, v := range c.Info.PetList {
if v.CatchTime == uint32(data.CatchTime) {
c.Service.Pet.PetInfo_One_exec(data.CatchTime, func(t *model.PetEX) {
t.Data = v
//t.InBag = 0
})
} else {
temp = append(temp, v)
}
index, _, ok := c.FindPet(data.CatchTime)
if ok {
c.Info.PetList = append(c.Info.PetList[:index], c.Info.PetList[index+1:]...)
}
c.Info.PetList = temp
// break // 只移除第一个匹配值,若需移除所有,可省略 break 继续循环
case 1:
//todo 背包
c.Service.Pet.PetInfo_One_exec(data.CatchTime, func(t *model.PetEX) {
if len(c.Info.PetList) < 6 {
//todo 背包
c.Service.Pet.PetInfo_One_exec(data.CatchTime, func(t *model.PetEX) {
_, _, ok := utils.FindWithIndex(c.Info.PetList, func(item model.PetInfo) bool {
return item.CatchTime == uint32(data.CatchTime)
_, _, ok := c.FindPet(data.CatchTime)
//如果背包没找到,再放入背包
if !ok && t.CatchTime != 0 {
//t.InBag = 1
c.Info.PetList = append(c.Info.PetList, t.Data)
result.PetInfo = t.Data
}
})
//如果背包没找到,再放入背包
if !ok && t.CatchTime != 0 {
//t.InBag = 1
c.Info.PetList = append(c.Info.PetList, t.Data)
result.PetInfo = t.Data
}
})
}
}
if len(c.Info.PetList) > 0 {
result.FirstPetTime = c.Info.PetList[0].CatchTime //设置首发
}
//service.NewUserService(c.Info.UserID).PetAdd( *r)
return result, 0
}
@@ -120,16 +106,13 @@ func (h *Controller) PetRelease(
func (h *Controller) PlayerShowPet(
data *pet.PetShowInboundInfo, c *player.Player) (result *pet.PetShowOutboundInfo, err errorcode.ErrorCode) { //这个时候player应该是空的
result = &pet.PetShowOutboundInfo{}
_, onpet, ok := c.FindPet(data.CatchTime)
for _, pi := range c.Info.PetList {
if pi.CatchTime == data.CatchTime {
copier.Copy(&result, pi)
result.Flag = data.Flag
result.UserID = data.Head.UserID
c.GetSpace().Broadcast(c, data.Head.CMD, result)
}
if ok {
copier.Copy(&result, onpet)
result.Flag = data.Flag
result.UserID = data.Head.UserID
c.GetSpace().Broadcast(c, data.Head.CMD, result)
}
return
@@ -139,9 +122,7 @@ func (h *Controller) PetOneCure(
if c.GetSpace().Owner.UserID == c.Info.UserID {
return result, errorcode.ErrorCodes.ErrChampionCannotHeal
}
_, onpet, ok := utils.FindWithIndex(c.Info.PetList, func(item model.PetInfo) bool {
return item.CatchTime == data.CatchTime
})
_, onpet, ok := c.FindPet(data.CatchTime)
if ok {
onpet.Cure()
}
@@ -155,20 +136,21 @@ func (h *Controller) PetOneCure(
// 精灵首发
func (h *Controller) PetFirst(
data *pet.PetDefaultInboundInfo, c *player.Player) (result *pet.PetDefaultOutboundInfo, err errorcode.ErrorCode) { //这个时候player应该是空的
result = &pet.PetDefaultOutboundInfo{}
var ttt []model.PetInfo
for index, pi := range c.Info.PetList {
if pi.CatchTime == data.CatchTime {
ttt = append(ttt, pi)
ttt = append(ttt, c.Info.PetList[:index]...)
ttt = append(ttt, c.Info.PetList[index+1:]...)
result.IsDefault = 1
break
}
//擂台住不能换精灵
if c.GetSpace().Owner.UserID == c.Info.UserID {
return result, errorcode.ErrorCodes.ErrChampionCannotSwitch
}
c.Info.PetList = ttt
result = &pet.PetDefaultOutboundInfo{}
index, _, ok := c.FindPet(data.CatchTime)
if ok && index != 0 {
c.Info.PetList[index], c.Info.PetList[0] = c.Info.PetList[0], c.Info.PetList[index]
result.IsDefault = 1
}
return result, 0
}
@@ -177,9 +159,7 @@ func (h *Controller) PetFirst(
// 返回:索引、元素指针、是否找到
func (h Controller) SetPetExp(data *pet.PetSetExpInboundInfo, c *player.Player) (result *pet.PetSetExpOutboundInfo, err errorcode.ErrorCode) {
_, onpet, ok := utils.FindWithIndex(c.Info.PetList, func(item model.PetInfo) bool {
return item.CatchTime == data.CatchTime
})
_, onpet, ok := c.FindPet(data.CatchTime)
if ok {
c.AddPetExp(onpet, data.Exp)
@@ -190,28 +170,18 @@ func (h Controller) SetPetExp(data *pet.PetSetExpInboundInfo, c *player.Player)
}, 0
}
func (h Controller) SetPetSkill(data *pet.ChangeSkillInfo, c *player.Player) (result *pet.ChangeSkillOutInfo, err errorcode.ErrorCode) {
_, onpet, ok := utils.FindWithIndex(c.Info.PetList, func(item model.PetInfo) bool {
return item.CatchTime == data.CatchTime
})
_, onpet, ok := c.FindPet(data.CatchTime)
if ok {
_, _, ok := utils.FindWithIndex(onpet.SkillList, func(item model.SkillInfo) bool { //已经存在技能
_, HasSkill, ok := utils.FindWithIndex(onpet.SkillList, func(item model.SkillInfo) bool { //已经存在技能
return item.ID == data.ReplaceSkill
})
if ok {
return
}
for i := 0; i < len(onpet.SkillList); i++ {
if onpet.SkillList[i].ID == data.HasSkill {
onpet.SkillList[i].ID = data.ReplaceSkill
onpet.SkillList[i].PP = uint32(xmlres.SkillMap[int(onpet.SkillList[i].ID)].MaxPP)
}
if !ok {
HasSkill.ID = data.ReplaceSkill
HasSkill.PP = uint32(xmlres.SkillMap[int(HasSkill.ID)].MaxPP)
}
}
// onpet.SkillList = lo.UniqBy(onpet.SkillList, func(s model.SkillInfo) int {
// return int(s.ID)
// })
return &pet.ChangeSkillOutInfo{
CatchTime: data.CatchTime,
}, 0

View File

@@ -3,7 +3,8 @@ package effect
import (
"blazing/logic/service/fight/input"
"blazing/logic/service/fight/node"
"math/rand"
"github.com/gogf/gf/v2/util/grand"
)
// -----------------------------------------------------------
@@ -49,7 +50,7 @@ func (e *EffectRandomPower) Skill_Hit() bool {
if e.Input != nil && e.Input.FightC != nil {
n = int(e.Input.FightC.GetRand().Int31n(int32(e.Max-e.Min+1))) + e.Min
} else {
n = rand.Intn(e.Max-e.Min+1) + e.Min
n = grand.Intn(e.Max-e.Min+1) + e.Min
}
e.Ctx().SkillEntity.Power = n

View File

@@ -1,9 +1,12 @@
package effect
import (
element "blazing/common/data/Element"
"blazing/logic/service/fight/info"
"blazing/logic/service/fight/input"
"blazing/logic/service/fight/node"
"github.com/gogf/gf/v2/util/gconv"
)
// -----------------------------------------------------------
@@ -26,7 +29,9 @@ func (e *Effect13) OnSkill() bool {
if !e.Hit() {
return true
}
if gconv.Int(e.Ctx().Opp.CurrentPet.PetInfo.Type) == int(element.ElementTypeGrass) {
return true
}
duration := e.EffectNode.SideEffectArgs[0] - 1
//duration++
// 获取状态效果

View File

@@ -8,7 +8,6 @@ import (
"blazing/logic/service/fight/input"
"blazing/logic/service/fight/node"
"github.com/gogf/gf/v2/util/gconv"
"github.com/shopspring/decimal"
)
@@ -100,9 +99,6 @@ type ParasiticSeed struct {
// 技能命中前触发寄生效果
func (e *ParasiticSeed) Action_start_ex(attacker, defender *action.SelectSkillAction) bool {
// 过滤特定类型单位假设1是植物类型使用枚举替代魔法数字
if gconv.Int(e.Ctx().Our.CurrentPet.Type) == int(element.ElementTypeGrass) {
return true
}
damage := decimal.NewFromUint64(uint64(e.Ctx().Our.CurrentPet.Info.MaxHp)).
Div(decimal.NewFromInt(8))

View File

@@ -27,8 +27,8 @@ type BattlePetEntity struct {
Info model.PetInfo //通过偏移赋值
//*input.Input
//PType int
statusConditions sync.Map // key: StatusCondition, value: int (剩余回合)
Skills [4]*SkillEntity // 技能槽最多4个技能
statusConditions sync.Map // key: StatusCondition, value: int (剩余回合)
Skills map[uint32]*SkillEntity // 技能槽最多4个技能
//Status StatusDict //精灵的状态
//能力提升属性
//Prop PropDict
@@ -42,10 +42,12 @@ func CreateBattlePetEntity(info model.PetInfo, rand *rand.Rand) *BattlePetEntity
ret.PetInfo = xmlres.PetMAP[int(info.ID)] //注入精灵信息
ret.Info = info
ret.Skills = make(map[uint32]*SkillEntity)
for i := 0; i < len(info.SkillList); i++ {
//todo 技能信息应该每回合进行深拷贝,保证每次的技能效果都是不一样的
ret.Skills[i] = CreateSkill(&info.SkillList[i], rand, ret)
ret.Skills[info.SkillList[i].ID] = CreateSkill(&info.SkillList[i], rand, ret)
}

View File

@@ -14,6 +14,7 @@ import (
"sync"
"time"
"github.com/gogf/gf/v2/util/grand"
"github.com/jinzhu/copier"
)
@@ -156,7 +157,7 @@ func RandomElfIDs(n int) []int {
for len(ids) < n {
// 生成1-2000的随机数
id := rand.Intn(2000) + 1 // rand.Intn(2000)生成0-1999+1后为1-2000
id := grand.Intn(2000) + 1 // rand.Intn(2000)生成0-1999+1后为1-2000
// 检查是否已抽取
if _, exists := used[id]; !exists {

View File

@@ -7,8 +7,8 @@ import (
"blazing/logic/service/fight/action"
"blazing/logic/service/fight/info"
"math/rand"
"github.com/gogf/gf/v2/util/grand"
"github.com/shopspring/decimal"
)
@@ -262,10 +262,14 @@ func (our *Input) GetAction(opp *Input) {
return
}
randomIdx := rand.Intn(len(allSkills))
chosenSkill := skills[randomIdx]
our.FightC.UseSkill(our.Player, int32(chosenSkill.ID))
// i.FightC.UseSkill(i.Player, int32(bestSkill.skill.ID))
randomIdx := grand.Intn(len(allSkills))
for i, v := range skills {
if randomIdx == int(i) {
our.FightC.UseSkill(our.Player, int32(v.ID))
}
}
our.FightC.UseSkill(our.Player, 0)
}
// 计算技能威力

View File

@@ -1,11 +1,14 @@
package player
import (
"blazing/common/utils"
"blazing/logic/service/common"
"blazing/logic/service/fight/info"
"blazing/modules/blazing/model"
"math/rand"
"time"
"github.com/gogf/gf/v2/util/grand"
)
type baseplayer struct {
@@ -17,7 +20,7 @@ type baseplayer struct {
// NewPlayerCaptureContext 创建用户捕捉上下文(每次登录调用)
func newbaseplayer() baseplayer {
rng := rand.New(rand.NewSource(time.Now().UnixNano() + int64(rand.Intn(1000000))))
rng := rand.New(rand.NewSource(time.Now().UnixNano() + int64(grand.Intn(1000000))))
ret := baseplayer{}
ret.PlayerCaptureContext = &info.PlayerCaptureContext{
rng,
@@ -41,6 +44,13 @@ func (f *baseplayer) GetPlayerCaptureContext() *info.PlayerCaptureContext {
return f.PlayerCaptureContext
}
func (f *baseplayer) FindPet(CatchTime uint32) (int, *model.PetInfo, bool) {
return utils.FindWithIndex(f.Info.PetList, func(item model.PetInfo) bool {
return item.CatchTime == CatchTime
})
}
// // 计算整数的二进制1的个数Integer.bitCount
// func bitsCount(n int) int {
// count := 0

View File

@@ -41,7 +41,7 @@ func (p *Player) AddPetExp(petinfo *model.PetInfo, addExp uint32) {
}
// 处理技能学习
canLearnSkillList := LastFourElements(petinfo.GetLevelRangeCanLearningSkills(originalLevel, petinfo.Level)) //获取最后四个技能,如果不足,那就取全部技能
canLearnSkillList := utils.LastFourElements(petinfo.GetLevelRangeCanLearningSkills(originalLevel, petinfo.Level), 4) //获取最后四个技能,如果不足,那就取全部技能
for i := 0; i < 4; i++ {
@@ -86,16 +86,6 @@ func (p *Player) AddPetExp(petinfo *model.PetInfo, addExp uint32) {
}
func LastFourElements[T any](s []T) []T {
n := len(s)
if n <= 4 {
// 切片长度小于等于4时返回整个切片
return s
}
// 切片长度大于4时返回最后4个元素从n-4索引到末尾
return s[n-4:]
}
// GenPetInfo 生成一个新的精灵实例
// - 参数为 -1 时表示随机生成对应属性
// * @param petTypeId 精灵类型ID

View File

@@ -20,6 +20,7 @@ import (
"github.com/antlabs/timer"
"github.com/gogf/gf/v2/frame/g"
"github.com/gogf/gf/v2/util/gconv"
"github.com/gogf/gf/v2/util/grand"
"github.com/panjf2000/gnet/v2"
)
@@ -224,13 +225,13 @@ func (p *Player) genMonster(mapid uint32) {
// 生成0-9之间三个不重复的随机数 进地图5s
func generateThreeUniqueNumbers() [3]int {
rand.Seed(time.Now().UnixNano())
selected := make(map[int]bool)
var result [3]int
index := 0
for index < 3 {
num := rand.Intn(9)
num := grand.Intn(9)
if !selected[num] {
selected[num] = true
result[index] = num
@@ -243,7 +244,7 @@ func generateThreeUniqueNumbers() [3]int {
// 从三个数字中移除一个并从剩余6个数字中选一个补充 10s
func replaceOneNumber(original [3]int) ([3]int, int, int) {
// 随机选择要移除的索引0-2
removeIndex := rand.Intn(3)
removeIndex := grand.Intn(3)
removedNum := original[removeIndex]
// 找出所有不在原始数组中的数字(候选数字)
@@ -260,7 +261,7 @@ func replaceOneNumber(original [3]int) ([3]int, int, int) {
}
// 从候选数字中随机选择一个
newNum := candidates[rand.Intn(len(candidates))]
newNum := candidates[grand.Intn(len(candidates))]
// 创建新数组并替换数字
newNumbers := original

View File

@@ -90,13 +90,3 @@ func (s *Space) Walk(c common.PlayerI, info *info.WalkOutInfo) {
s.Broadcast(c, 2101, info)
}
func LastFourElements[T any](s []T) []T {
n := len(s)
if n <= 30 {
// 切片长度小于等于4时返回整个切片
return s
}
// 切片长度大于4时返回最后4个元素从n-4索引到末尾
return s[n-30:]
}

View File

@@ -2,6 +2,7 @@ package model
import (
"blazing/common/data/xmlres"
"blazing/common/utils"
"blazing/cool"
"errors"
"fmt"
@@ -401,7 +402,7 @@ func GenPetInfo(
}
// ---- 技能学习 ----
skills := LastFourElements(p.GetLevelRangeCanLearningSkills(0, p.Level)) // 最后四个技能
skills := utils.LastFourElements(p.GetLevelRangeCanLearningSkills(0, p.Level), 4) // 最后四个技能
for i := 0; i < len(skills) && i < 4; i++ {
skillID := skills[i]
@@ -422,16 +423,6 @@ func GenPetInfo(
return p
}
func LastFourElements[T any](s []T) []T {
n := len(s)
if n <= 4 {
// 切片长度小于等于4时返回整个切片
return s
}
// 切片长度大于4时返回最后4个元素从n-4索引到末尾
return s[n-4:]
}
// 除数数组放大100倍
// 数组按递增顺序排列,用于判断个体值等级
var divisors = []int{