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@@ -71,9 +71,9 @@ func NewFight(p1, p2 common.PlayerI, fn func(info.FightOverInfo)) (*FightC, erro
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f.Broadcast(func(ff *input.Input) {
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ff.Player.SendPackCmd(2503, &f.ReadyInfo)
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if p, ok := ff.Player.(*player.Player); ok {
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p.Service.Info.Save(*p.Info)
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}
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// if p, ok := ff.Player.(*player.Player); ok {
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// p.Service.Info.Save(*p.Info)
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// }
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})
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cool.Cron.AfterFunc(loadtime, func() {
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