feat(space): 添加地图模型配置支持并优化BOSS信息结构 添加MapModel字段到MapBossInfo结构体中,用于存储更完整的BOSS模型数据, 修改初始化逻辑从新的MapModel服务获取数据,并更新HP恢复逻辑使用新模型数据。 同时优化MapNode配置表结构,移除冗余字段并调整数据查询逻辑, 将IsBroadcast字段类型改为uint32以
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@@ -33,7 +33,7 @@ func (s *MapNodeService) GetData(mapid uint32) []model.MapNode {
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func (s *MapNodeService) GetDataB(mapid uint32) []model.MapNode {
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var pet []model.MapNode //一个特性应该是唯一的,但是我们要获取默认随机特性
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dbm_enable(s.Model).Where("map_id", mapid).Where("is_broadcast", 1).Scan(&pet)
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dbm_enable(s.Model).Where("map_id", mapid).WhereNot("is_broadcast", 0).Scan(&pet)
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return pet
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@@ -52,7 +52,7 @@ func (s *MapNodeService) GetTip(mapid uint32) []uint32 {
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dbm_enable(s.Model).Where("map_id", mapid).Scan(&pet)
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var ret []uint32
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for _, v := range pet {
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ret = append(ret, v.TriggerID)
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ret = append(ret, v.BossIds...)
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}
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