refactor(cool): 修复Logger变量名拼写错误

将全局Logger变量从Loger修正为Logger,统一日志实例命名规范,
确保所有模块中日志记录的一致性。

BREAKING CHANGE: 全局日志实例变量名从Loger改为Logger
```
This commit is contained in:
2025-12-25 12:14:04 +08:00
parent ff199e339f
commit 164e70519f
30 changed files with 85 additions and 85 deletions

View File

@@ -44,7 +44,7 @@ func (s *Server) OnClose(c gnet.Conn, err error) (action gnet.Action) {
if err := recover(); err != nil { // 恢复 panicerr 为 panic 错误值
// 1. 打印错误信息
cool.Loger.Error(context.TODO(), "panic 错误:", err)
cool.Logger.Error(context.TODO(), "panic 错误:", err)
}
}()
@@ -111,7 +111,7 @@ func (s *Server) OnTraffic(c gnet.Conn) (action gnet.Action) {
if err := recover(); err != nil { // 恢复 panicerr 为 panic 错误值
// 1. 打印错误信息
cool.Loger.Error(context.TODO(), "panic 错误:", err)
cool.Logger.Error(context.TODO(), "panic 错误:", err)
}
}()
@@ -187,7 +187,7 @@ func (s *Server) handleTcp(conn gnet.Conn) (action gnet.Action) {
if conn.InboundBuffered() > 0 {
if err := conn.Wake(nil); err != nil { // wake up the connection manually to avoid missing the leftover data
cool.Loger.Errorf(context.Background(), "failed to wake up the connection, %v", err)
cool.Logger.Errorf(context.Background(), "failed to wake up the connection, %v", err)
return gnet.Close
}
}