refactor(common): 重构 Conn 实体并优化地图进入逻辑
- 优化 Conn 实体的 SendPack 方法,提高代码复用性 - 添加 goja 模块到 go.work 文件 - 重构地图进入逻辑,增加玩家广播和刷怪功能 - 调整 OutInfo 结构中的 Vip 和 Viped 字段类型 - 简化 MonsterRefresh 结构体定义
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137
common/utils/goja/unistring/string.go
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137
common/utils/goja/unistring/string.go
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@@ -0,0 +1,137 @@
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// Package unistring contains an implementation of a hybrid ASCII/UTF-16 string.
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// For ASCII strings the underlying representation is equivalent to a normal Go string.
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// For unicode strings the underlying representation is UTF-16 as []uint16 with 0th element set to 0xFEFF.
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// unicode.String allows representing malformed UTF-16 values (e.g. stand-alone parts of surrogate pairs)
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// which cannot be represented in UTF-8.
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// At the same time it is possible to use unicode.String as property keys just as efficiently as simple strings,
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// (the leading 0xFEFF ensures there is no clash with ASCII string), and it is possible to convert it
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// to valueString without extra allocations.
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package unistring
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import (
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"reflect"
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"unicode/utf16"
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"unicode/utf8"
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"unsafe"
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)
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const (
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BOM = 0xFEFF
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)
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type String string
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// Scan checks if the string contains any unicode characters. If it does, converts to an array suitable for creating
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// a String using FromUtf16, otherwise returns nil.
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func Scan(s string) []uint16 {
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utf16Size := 0
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for ; utf16Size < len(s); utf16Size++ {
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if s[utf16Size] >= utf8.RuneSelf {
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goto unicode
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}
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}
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return nil
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unicode:
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for _, chr := range s[utf16Size:] {
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utf16Size++
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if chr > 0xFFFF {
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utf16Size++
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}
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}
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buf := make([]uint16, utf16Size+1)
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buf[0] = BOM
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c := 1
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for _, chr := range s {
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if chr <= 0xFFFF {
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buf[c] = uint16(chr)
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} else {
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first, second := utf16.EncodeRune(chr)
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buf[c] = uint16(first)
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c++
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buf[c] = uint16(second)
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}
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c++
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}
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return buf
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}
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func NewFromString(s string) String {
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if buf := Scan(s); buf != nil {
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return FromUtf16(buf)
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}
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return String(s)
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}
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func NewFromRunes(s []rune) String {
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ascii := true
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size := 0
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for _, c := range s {
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if c >= utf8.RuneSelf {
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ascii = false
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if c > 0xFFFF {
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size++
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}
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}
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size++
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}
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if ascii {
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return String(s)
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}
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b := make([]uint16, size+1)
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b[0] = BOM
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i := 1
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for _, c := range s {
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if c <= 0xFFFF {
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b[i] = uint16(c)
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} else {
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first, second := utf16.EncodeRune(c)
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b[i] = uint16(first)
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i++
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b[i] = uint16(second)
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}
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i++
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}
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return FromUtf16(b)
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}
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func FromUtf16(b []uint16) String {
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var str string
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hdr := (*reflect.StringHeader)(unsafe.Pointer(&str))
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hdr.Data = uintptr(unsafe.Pointer(&b[0]))
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hdr.Len = len(b) * 2
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return String(str)
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}
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func (s String) String() string {
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if b := s.AsUtf16(); b != nil {
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return string(utf16.Decode(b[1:]))
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}
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return string(s)
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}
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func (s String) AsUtf16() []uint16 {
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if len(s) < 4 || len(s)&1 != 0 {
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return nil
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}
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var a []uint16
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raw := string(s)
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sliceHeader := (*reflect.SliceHeader)(unsafe.Pointer(&a))
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sliceHeader.Data = (*reflect.StringHeader)(unsafe.Pointer(&raw)).Data
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l := len(raw) / 2
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sliceHeader.Len = l
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sliceHeader.Cap = l
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if a[0] == BOM {
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return a
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}
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return nil
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}
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