fix: 修复宠物竞技奖励计算逻辑错误
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@@ -74,7 +74,7 @@ func (r *RPCfight) ADD(s string) {
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}
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func (r *RPCfight) Cancel(s string) {
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r.zs.Remove()
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// r.zs.Remove()
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}
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///定义map,存储用户对战斗容器的映射,便于外部传入时候进行直接操作
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