feat(fight): 添加捕捉宠物功能并优化物品系统
- 新增 Capture 函数处理捕捉宠物逻辑 - 修改 ChangePet 函数返回值 - 优化物品添加和查询逻辑 - 增加新消息类型 CatchMonsterOutboundInfo - 调整战斗循环处理捕捉逻辑 待修复技能丢失问题
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@@ -14,7 +14,7 @@ func (h Controller) UserItemList(data *item.ItemListInboundInfo, c *service.Play
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re := c.Service.ItemCheak()
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for _, v := range re {
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if int32(v.ItemId) > int32(data.Param1) && int32(v.ItemId) < int32(data.Param2) {
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if int32(v.ItemId) >= int32(data.Param1) && int32(v.ItemId) <= int32(data.Param2) {
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v.LeftTime = 360000
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result.ItemList = append(result.ItemList, v)
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}
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