fix: 修正宠物面板计算参数
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@@ -66,7 +66,7 @@ func (h Controller) UsePetItemOutOfFight(data *item.C2S_USE_PET_ITEM_OUT_OF_FIGH
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c.Service.Item.UPDATE(uint32(data.ItemID), -1)
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result = &item.S2C_USE_PET_ITEM_OUT_OF_FIGHT{}
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currentPet.CalculatePetPane(false)
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currentPet.CalculatePetPane(100)
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copier.Copy(&result, currentPet)
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// defer c.Service.Info.Save(*c.Info)
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return result, 0
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@@ -140,7 +140,7 @@ func (h Controller) ResetNature(data *item.C2S_PET_RESET_NATURE, c *player.Playe
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}
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currentPet.Nature = data.Nature
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currentPet.CalculatePetPane(false)
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currentPet.CalculatePetPane(100)
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c.Service.Item.UPDATE(data.ItemId, -1)
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return result, 0
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}
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