feat(cache): 添加复合键缓存操作支持

添加了基于 uint32+string 组合键的缓存操作方法,包括
GetByCompoundKey、SetByCompoundKey、DelByCompoundKey 和
ContainsByCompoundKey 方法,用于处理用户ID和会话ID的组合缓存场景

fix(vscode): 添加 cSpell 配置支持 struc 词汇

refactor(session): 移除过时的会话管理方法

移除了基于单一字符串键的会话管理方法,因为已迁移到使用
复合键的缓存操作方式
```
This commit is contained in:
昔念
2026-01-19 18:51:56 +08:00
parent 08ebf849eb
commit 026689f3ed
120 changed files with 1428 additions and 629 deletions

View File

@@ -0,0 +1,61 @@
package service
import (
"blazing/cool"
"github.com/gogf/gf/v2/database/gdb"
)
type BaseService struct {
userid uint32
*cool.Service
}
type UserService struct {
Talk *TalkService //挖矿
Task *TaskService //任务
Info *InfoService //信息
Pet *PetService //精灵
Item *ItemService //物品
Done *DoneService //完成
Room *RoomService
Barge *BargeService
Title *TitleService
Cdk *CdkService
}
func NewUserService(id uint32) *UserService {
return &UserService{
Task: NewTaskService(id),
Info: NewInfoService(id),
Pet: NewPetService(id),
Item: NewItemService(id),
Talk: NewTalkService(id),
Done: NewDoneService(id),
Room: NewRoomService(id),
Barge: NewBargeService(id),
Title: NewTitleService(id),
Cdk: NewCdkService(id),
}
}
func (s *BaseService) TestModel(m cool.IModel) *gdb.Model {
m1 := cool.DBM(m)
if s.userid != 0 {
m1.Where("player_id", s.userid)
}
m1.Where("is_vip", cool.Config.ServerInfo.IsVip)
return m1
}
func (s *BaseService) PModel(m cool.IModel) *gdb.Model {
m1 := cool.DBM(m)
if s.userid != 0 {
m1.Where("player_id", s.userid)
}
return m1
}