```
feat(cache): 添加复合键缓存操作支持 添加了基于 uint32+string 组合键的缓存操作方法,包括 GetByCompoundKey、SetByCompoundKey、DelByCompoundKey 和 ContainsByCompoundKey 方法,用于处理用户ID和会话ID的组合缓存场景 fix(vscode): 添加 cSpell 配置支持 struc 词汇 refactor(session): 移除过时的会话管理方法 移除了基于单一字符串键的会话管理方法,因为已迁移到使用 复合键的缓存操作方式 ```
This commit is contained in:
37
modules/player/model/cdk.go
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37
modules/player/model/cdk.go
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package model
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import (
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"blazing/cool"
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)
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// 表名常量
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const TableNamePlayerCdkLog = "player_cdk_log"
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// CdkLog 对应数据库表 player_cdk_log,用于记录CDK兑换日志
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type CdkLog struct {
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Base
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PlayerID uint64 `gorm:"not null;index:idx_player_cdk_log_by_player_id;comment:'所属玩家ID'" json:"player_id"`
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CodeID uint32 `gorm:"not null;comment:'CDK编号'" json:"code_id"`
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}
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// TableName 返回表名
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func (*CdkLog) TableName() string {
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return TableNamePlayerCdkLog
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}
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// GroupName 返回表组名
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func (*CdkLog) GroupName() string {
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return "default"
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}
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// NewCdkLog 创建一个新的CDK记录
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func NewCdkLog() *CdkLog {
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return &CdkLog{
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Base: *NewBase(),
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}
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}
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// init 程序启动时自动创建表
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func init() {
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cool.CreateTable(&CdkLog{})
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}
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