```
feat(cache): 添加复合键缓存操作支持 添加了基于 uint32+string 组合键的缓存操作方法,包括 GetByCompoundKey、SetByCompoundKey、DelByCompoundKey 和 ContainsByCompoundKey 方法,用于处理用户ID和会话ID的组合缓存场景 fix(vscode): 添加 cSpell 配置支持 struc 词汇 refactor(session): 移除过时的会话管理方法 移除了基于单一字符串键的会话管理方法,因为已迁移到使用 复合键的缓存操作方式 ```
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@@ -3,6 +3,9 @@ package admin
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import (
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"blazing/cool"
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"blazing/modules/config/service"
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"context"
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"github.com/gogf/gf/v2/frame/g"
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)
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type ServerController struct {
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@@ -20,3 +23,22 @@ func init() {
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},
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})
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}
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// quit 退出
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type QuitSReq struct {
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g.Meta `path:"/quit" method:"POST"`
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ID uint32 `json:"id" v:"required#请选择要退出的服务器"`
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//code 0是非强制,1是强制QuitReq
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Code int `json:"code" v:"required#请选择退出类型"`
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}
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func (this *ServerController) Quit(ctx context.Context, req *QuitSReq) (res *cool.BaseRes, err error) {
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res = &cool.BaseRes{}
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serv := service.NewServerService().GetServerID(uint16(req.ID))
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aa, ok := cool.GetClient(serv.Port)
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if ok && aa != nil { //如果已经存在且这个端口已经被存过
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aa.QuitSelf(req.Code)
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}
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return res, nil
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}
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