feat: 新增多个技能效果实现
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@@ -153,15 +153,7 @@ func (pet *PetInfo) ConfigBoss(bm model.PetBaseConfig) {
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}
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}
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effects := service.NewEffectService().Args(bm.Effect)
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for _, v := range effects {
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pet.EffectInfo = append(pet.EffectInfo, PetEffectInfo{
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Idx: uint16(v.SeIdx),
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EID: gconv.Uint16(v.Eid),
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Args: gconv.Ints(v.Args),
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})
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}
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}
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func (pet *PetInfo) Type() int {
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