14 lines
379 B
Go
14 lines
379 B
Go
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package controller
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import (
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"blazing/common/data/entity"
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"blazing/common/socket/errorcode"
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"blazing/logic/service/friend"
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)
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func (h Controller) OnSeeOnline(data *friend.SeeOnlineInboundInfo, c *entity.Player) (result *friend.SeeOnlineOutboundInfo, err errorcode.ErrorCode) {
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result = &friend.SeeOnlineOutboundInfo{}
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result.Friends = make([]friend.OnlineInfo, 0)
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return
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}
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