35 lines
873 B
Go
35 lines
873 B
Go
|
|
package effect
|
|||
|
|
|
|||
|
|
import (
|
|||
|
|
"blazing/logic/service/fight/action"
|
|||
|
|
"blazing/logic/service/fight/info"
|
|||
|
|
"blazing/logic/service/fight/input"
|
|||
|
|
"blazing/logic/service/fight/node"
|
|||
|
|
|
|||
|
|
"github.com/alpacahq/alpacadecimal"
|
|||
|
|
)
|
|||
|
|
|
|||
|
|
// 194 - 造成伤害的1/n回复自身体力,若对手XX,则造成伤害的1/m回复自身体力
|
|||
|
|
type Effect194 struct {
|
|||
|
|
node.EffectNode
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
func (e *Effect194) SkillUseed() bool {
|
|||
|
|
damageDone := e.Ctx().Our.SumDamage
|
|||
|
|
|
|||
|
|
var healAmount alpacadecimal.Decimal
|
|||
|
|
if e.Ctx().Opp.StatEffect_Exist(info.EnumPetStatus(e.Args()[1].IntPart())) { // 假设有检查异常状态的方法
|
|||
|
|
healAmount = damageDone.Div(e.Args()[2]) // 1/m
|
|||
|
|
} else {
|
|||
|
|
healAmount = damageDone.Div(e.Args()[0]) // 1/n
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
e.Ctx().Our.Heal(e.Ctx().Our, &action.SelectSkillAction{}, healAmount)
|
|||
|
|
|
|||
|
|
return true
|
|||
|
|
}
|
|||
|
|
func init() {
|
|||
|
|
input.InitEffect(input.EffectType.Skill, 194, &Effect194{})
|
|||
|
|
|
|||
|
|
}
|