Files
bl/logic/service/fight/effect/456.go

27 lines
471 B
Go
Raw Normal View History

package effect
import (
"blazing/logic/service/fight/info"
"blazing/logic/service/fight/input"
"blazing/logic/service/fight/node"
)
// 456 - 若对手体力不足n则直接秒杀
type Effect456 struct {
node.EffectNode
}
func (e *Effect456) OnSkill() bool {
e.Ctx().Opp.Damage(e.Ctx().Our, &info.DamageZone{
Type: info.DamageType.Fixed,
Damage: e.Args()[0],
})
return true
}
func init() {
input.InitEffect(input.EffectType.Skill, 456, &Effect456{})
}