Files
bl/logic/controller/gold_exp.go

24 lines
664 B
Go
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package controller
import (
"blazing/common/socket/errorcode"
"blazing/logic/service/item"
"blazing/logic/service/player"
)
func (h Controller) PlayerGoldCount(data *item.GoldOnlineRemainInboundInfo, c *player.Player) (result *item.GoldOnlineRemainOutboundInfo, err errorcode.ErrorCode) {
return &item.GoldOnlineRemainOutboundInfo{
GoldNumber: uint32(c.Info.GoldBean) * 100,
Coin: c.Info.Coins,
}, 0
}
func (h Controller) PlayerExp(data *item.ExpTotalRemainInboundInfo, c *player.Player) (result *item.ExpTotalRemainOutboundInfo, err errorcode.ErrorCode) {
return &item.ExpTotalRemainOutboundInfo{
TotalExp: uint32(c.Info.ExpPool),
}, 0
}