2026-03-08 10:34:23 +08:00
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package effect
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import (
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"blazing/logic/service/fight/action"
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"blazing/logic/service/fight/input"
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"blazing/logic/service/fight/node"
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"github.com/alpacahq/alpacadecimal"
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)
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2026-03-28 21:57:22 +08:00
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// Effect 476: 后出手时恢复{0}点体力
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2026-03-08 10:34:23 +08:00
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type Effect476 struct {
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node.EffectNode
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}
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func (e *Effect476) OnSkill() bool {
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2026-03-09 12:28:37 +08:00
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if e.IsFirst() {
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2026-03-08 10:34:23 +08:00
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return true
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}
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healAmount := alpacadecimal.NewFromInt(int64(e.Args()[0].IntPart()))
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e.Ctx().Our.Heal(e.Ctx().Our, &action.SelectSkillAction{}, healAmount)
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return true
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}
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func init() {
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2026-03-09 00:58:32 +08:00
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input.InitEffect(input.EffectType.Skill, 476, &Effect476{})
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2026-03-08 10:34:23 +08:00
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}
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