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bl/logic/service/fight/effect/437.go

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package effect
import (
"blazing/logic/service/fight/input"
"blazing/logic/service/fight/node"
)
// Effect 437: 若对手处于能力提升状态,则对手{0}等级{1}
type Effect437 struct {
node.EffectNode
}
func (e *Effect437) OnSkill() bool {
if e.Ctx().Opp.HasPropADD() {
e.Ctx().Opp.SetProp(e.Ctx().Opp, int8(e.SideEffectArgs[0]), int8(e.SideEffectArgs[1]))
}
return true
}
func init() {
input.InitEffect(input.EffectType.Skill, 437, &Effect437{})
}