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bl/logic/service/fight/boss/NewSeIdx_43.go

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package effect
import (
"blazing/logic/service/fight/action"
"blazing/logic/service/fight/input"
)
// 43. 遇到天敌自身所有技能先制减少na1: n
type NewSel43 struct {
NewSel0
}
func (e *NewSel43) ComparePre(fattack *action.SelectSkillAction, sattack *action.SelectSkillAction) bool {
if !e.IsOwner() {
return true
}
if !e.ISNaturalEnemy() {
return true
}
if fattack == nil || sattack == nil {
return true
}
if fattack.PlayerID == e.Ctx().Our.UserID {
if fattack.SkillEntity != nil {
fattack.SkillEntity.XML.Priority -= int(e.Args()[0].IntPart())
}
return true
}
if sattack.PlayerID == e.Ctx().Our.UserID && sattack.SkillEntity != nil {
sattack.SkillEntity.XML.Priority -= int(e.Args()[0].IntPart())
}
return true
}
func init() {
input.InitEffect(input.EffectType.NewSel, 43, &NewSel43{})
}