27 lines
596 B
Go
27 lines
596 B
Go
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package effect
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import (
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"blazing/logic/service/fight/input"
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"blazing/logic/service/fight/node"
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)
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// 165 - n回合内,每回合防御和特防等级+m
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type Effect165 struct {
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node.EffectNode
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}
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func (e *Effect165) Skill_Use() bool {
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e.Ctx().Our.SetProp(e.Ctx().Our, 1, int8(e.SideEffectArgs[1]))
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e.Ctx().Our.SetProp(e.Ctx().Our, 3, int8(e.SideEffectArgs[1]))
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return true
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}
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func init() {
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input.InitEffect(input.EffectType.Skill, 165, &Effect165{})
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}
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func (e *Effect165) SetArgs(t *input.Input, a ...int) {
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e.EffectNode.SetArgs(t, a...)
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e.EffectNode.Duration(a[0]) // 持续m回合
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}
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