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bl/logic/service/common/fight.go

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package common
import "blazing/logic/service/fight/info"
type FightI interface {
Escape(c PlayerI) //逃跑
UseSkill(c PlayerI, id int32) //使用技能
GetCurrPET(c PlayerI) *info.BattlePetEntity //当前精灵
Ownerid() uint32
ReadyFight(c PlayerI) //是否准备战斗
ChangePet(c PlayerI, id uint32)
Capture(c PlayerI, id uint32)
}