{
    "data": [
        {
            "id": 1,
            "script": "获得本场战斗胜利",
            "count": 0
        },
        {
            "id": 2,
            "script": "战斗胜利时，累计出场精灵次数{0}{1}",
            "count": 1
        },
        {
            "id": 3,
            "script": "战斗胜利时，阵亡精灵数量{0}{1}",
            "count": 1
        },
        {
            "id": 4,
            "script": "战斗胜利时，回合数{0}{1}",
            "count": 1
        },
        {
            "id": 5,
            "script": "战斗胜利时，打出致命一击的次数{0}{1}",
            "count": 1
        },
        {
            "id": 6,
            "script": "战斗胜利时，战斗造成的{0}攻击伤害{1}{2}",
            "count": 1
        },
        {
            "id": 7,
            "script": "战斗胜利时，累计承受{0}点技能伤害",
            "count": 1
        },
        {
            "id": 8,
            "script": "使用{0}精灵获得战斗胜利",
            "count": 0
        },
        {
            "id": 9,
            "script": "战斗胜利时，所有回合都先出手",
            "count": 0
        },
        {
            "id": 10,
            "script": "战斗胜利时，最后一击使用技能威力{0}{1}",
            "count": 1
        },
        {
            "id": 11,
            "script": "战斗胜利时，本次战斗所有回合技能伤害{0}{1}",
            "count": 1
        },
        {
            "id": 12,
            "script": "每场战斗胜利时，自身体力均{0}{1}",
            "count": 1
        },
        {
            "id": 13,
            "script": "每场战斗胜利时，自身均{0}能力提升状态",
            "count": 0
        }
    ]
}