{
    "data": [
        {
            "id": 1,
            "name": "力量",
            "iconID": 31,
            "isApproved": 1,
            "des": "骰盘中的每个骰子会额外提供X攻击力，X为当前层数。",
            "battleDes": "骰盘中的每个骰子会额外提供X点攻击力。"
        },
        {
            "id": 2,
            "name": "架势",
            "iconID": 32,
            "isApproved": 1,
            "des": "骰盘中的每个骰子会额外提供X防御力，X为当前层数。",
            "battleDes": "骰盘中的每个骰子会额外提供X点防御力。"
        },
        {
            "id": 3,
            "name": "成长",
            "iconID": 33,
            "isApproved": 1,
            "des": "回合结束后，获得X层力量和X层架势，X为当前层数。",
            "battleDes": "回合结束后，获得X层力量和X层架势。"
        },
        {
            "id": 4,
            "name": "电气",
            "iconID": 34,
            "isApproved": 1,
            "des": "回合结束时额外附加X点伤害，X为当前层数。",
            "battleDes": "回合结束时额外附加X点伤害。"
        },
        {
            "id": 5,
            "name": "残影",
            "iconID": 43,
            "isApproved": 1,
            "des": "攻击力基数上额外乘以X，X为层数+1，回合结束时层级-1。",
            "battleDes": "攻击力额外乘以X，回合结束时层级-1。"
        },
        {
            "id": 6,
            "name": "感染",
            "iconID": 41,
            "isApproved": 1,
            "des": "回合结束时扣除X点生命值（伤害无视护盾），X为当前层数，回合结束时层数-1。",
            "battleDes": "回合结束时扣除X点生命值（伤害无视护盾），回合结束时层数-1。"
        },
        {
            "id": 7,
            "name": "从长计议",
            "iconID": 35,
            "isApproved": 0,
            "des": "回合开始时，重新投掷上回合留在手中的骰子。",
            "battleDes": "回合开始时，重新投掷上回合留在手中的骰子。"
        },
        {
            "id": 8,
            "name": "偷梁换柱",
            "iconID": 36,
            "isApproved": 0,
            "des": "打出骰面为空的骰子时会自动进行重掷（仅限1次）",
            "battleDes": "打出骰面为空的骰子时会自动进行重掷（仅限1次）"
        },
        {
            "id": 9,
            "name": "战斗扩容",
            "iconID": 37,
            "isApproved": 0,
            "des": "我方最大持有骰子上限提升为7。",
            "battleDes": "最大持有骰子上限提升为7。"
        },
        {
            "id": 10,
            "name": "快速填充",
            "iconID": 38,
            "isApproved": 0,
            "des": "回合开始时抽取的骰子提升为5个。",
            "battleDes": "回合开始时抽取的骰子提升为5个。"
        },
        {
            "id": 11,
            "name": "无限屏障",
            "iconID": 39,
            "isApproved": 0,
            "des": "回合开始时，护盾不会再消失。",
            "battleDes": "回合开始时，护盾不会再消失。"
        },
        {
            "id": 12,
            "name": "力量强化",
            "iconID": 31,
            "isApproved": 1,
            "des": "攻击值会额外修正加上X，X为层数。",
            "battleDes": "攻击值会额外修正加上X点攻击力。"
        },
        {
            "id": 13,
            "name": "防御强化",
            "iconID": 32,
            "isApproved": 1,
            "des": "防御值会额外修正加上X，X为层数。",
            "battleDes": "防御值会额外修正加上X点防御力。"
        },
        {
            "id": 14,
            "name": "成长性",
            "iconID": 33,
            "isApproved": 1,
            "des": "回合结束后，获得X层力量强化和防御强化，X为当前层数。",
            "battleDes": "回合结束后，获得X层力量强化和防御强化。"
        },
        {
            "id": 15,
            "name": "无限屏障",
            "iconID": 39,
            "isApproved": 0,
            "des": "回合结束时，护盾不会再消失。",
            "battleDes": "回合结束时，护盾不会再消失。"
        },
        {
            "id": 16,
            "name": "多段攻击",
            "iconID": 43,
            "isApproved": 1,
            "des": "攻击力基数上额外乘以X，X为层数+1，回合结束时层级-1。",
            "battleDes": "攻击力额外乘以X，回合结束时层级-1。"
        },
        {
            "id": 17,
            "name": "感染",
            "iconID": 41,
            "isApproved": 1,
            "des": "回合结束时扣除X点生命值（伤害无视护盾），X为当前层数，回合结束时层数-1。",
            "battleDes": "回合结束时扣除X点生命值（伤害无视护盾），回合结束时层数-1。"
        },
        {
            "id": 18,
            "name": "伏击",
            "iconID": 44,
            "isApproved": 1,
            "des": "每次进行重骰行为时向敌方施加X层感染，X为当前层数。",
            "battleDes": "每次进行重骰行为时向敌方施加X层感染。"
        },
        {
            "id": 19,
            "name": "感染者",
            "iconID": 44,
            "isApproved": 1,
            "des": "回合结束时，向对方施加X层感染，X为当前层数。",
            "battleDes": "回合结束时，向对方施加X层感染。"
        },
        {
            "id": 20,
            "name": "矿脉",
            "iconID": 46,
            "isApproved": 1,
            "des": "每当矿脉累计到6层时消耗并转变为1层闪耀，回合结束时恢复X点生命值，X为当前矿脉层数。",
            "battleDes": "每当矿脉累计到6层时消耗并转变为1层闪耀，回合结束时恢复X点生命值。"
        },
        {
            "id": 21,
            "name": "闪耀",
            "iconID": 47,
            "isApproved": 1,
            "des": "当闪耀累计到3层时，立即消灭对手。",
            "battleDes": "当闪耀累计到3层时，立即消灭对手。"
        },
        {
            "id": 22,
            "name": "崩解者",
            "iconID": 45,
            "isApproved": 0,
            "des": "回合结束时，将对方的矿脉、成长层数清空。",
            "battleDes": "回合结束时，将对方的矿脉、成长层数清空。"
        }
    ]
}