package pet

import "blazing/logic/service/player"

type GetPetListInboundEmpty struct {
	Head player.TomeeHeader `cmd:"2303" struc:"[0]pad"`
}
type GetPetListOutboundInfo struct {
	ShortInfoListLen uint32 `struc:"int32,sizeof=ShortInfoList"`
	ShortInfoList    []PetShortInfo
}

// PetShortInfo 精灵简要信息结构体
type PetShortInfo struct {
	ID        uint32 // 精灵类型ID（
	CatchTime uint32 // 精灵生成时间
	Level     uint32 // 精灵等级
	SkinID    uint32 // 精灵皮肤ID
	Shiny     uint32 // 精灵是否闪光（0=否，1=是）
}
